Difference between revisions of "Ryuugen"
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== Normals == | == Normals == | ||
'''5A:'''Standard light attack. Fast, has very little reach, leads into his autocombo. Cancels into 2A/5B/2B/6B | '''5A:''' Standard light attack. Fast, has very little reach, leads into his autocombo. Cancels into 2A/5B/2B/6B. -24 Damage | ||
'''2A:'''Slightly longer reach than 5A. 2AA automatically chains into 2B. | '''2A:''' Slightly longer reach than 5A. 2AA automatically chains into 2B. Cancels into 5B. | ||
'''1A:'''Faster but shorter than 2A. 1AAA automatically chains 1A>2A>2B. | '''1A:''' Faster but shorter than 2A. 1AAA automatically chains 1A>2A>2B. Cancels into 5B. | ||
'''3A:'''Overhead with less reach than the impact leads you to believe. Can link into 5A on hit. EX chainable. | '''3A:''' Overhead with less reach than the impact leads you to believe. Can link into 5A on hit. EX chainable. | ||
'''5B:'''Moves Ryuugen forward. | '''5B:''' Moves Ryuugen forward. | ||
'''2B:'''Ryuugen spins around with a sword while crouching for a 2hit normal. EX chainable. | '''2B:''' Ryuugen spins around with a sword while crouching for a 2hit normal. EX chainable. | ||
'''4B:'''Sword uppercut that can hit up to 3 times. His AA normal. EX chainable. | '''4B:''' Sword uppercut that can hit up to 3 times. His AA normal. EX chainable. | ||
'''6B:'''Launcher. EX chainable. | '''6B:''' Launcher. EX chainable. | ||
'''j.A:''' Standard light jump normal. Hits standing when ascending. "Tumble attack". | |||
'''j.B:''' Large heavy jumping normal. | |||
'''j.8A:''' An upwards kick in the air. | |||
== Special Inputs == | |||
'''j.6C:''' Ryuugen dives down and quickly lands from a jump. Can even be done on hit. | |||
== Autocombos == | == Autocombos == | ||
'''5AAA:'''3hits, then launches. Can follow up with AAA for a 3 hit aircombo. | '''5AAA:'''3hits, then launches. Can follow up with AAA for a 3 hit aircombo. | ||
'''1AAA:'''4hits. Does 1A,2A,2B. | |||
'''j.AAA:''' Standard air chain. | |||
== Special Moves == | == Special Moves == | ||
'''236A:''' | '''236A/B:''' 5hit Spinning Uppercut. Strike invincible on startup. | ||
'''236A/B:''' 5hit Spinning Uppercut. Strike invincible on startup. | |||
'''236A/B:''' 5hit Spinning Uppercut. Strike invincible on startup. | |||
'''236A/B:''' 5hit Spinning Uppercut. Strike invincible on startup. | |||
== Super Moves == | == Super Moves == |
Revision as of 03:59, 21 January 2017
Background
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Introduction
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Normals
5A: Standard light attack. Fast, has very little reach, leads into his autocombo. Cancels into 2A/5B/2B/6B. -24 Damage
2A: Slightly longer reach than 5A. 2AA automatically chains into 2B. Cancels into 5B.
1A: Faster but shorter than 2A. 1AAA automatically chains 1A>2A>2B. Cancels into 5B.
3A: Overhead with less reach than the impact leads you to believe. Can link into 5A on hit. EX chainable.
5B: Moves Ryuugen forward.
2B: Ryuugen spins around with a sword while crouching for a 2hit normal. EX chainable.
4B: Sword uppercut that can hit up to 3 times. His AA normal. EX chainable.
6B: Launcher. EX chainable.
j.A: Standard light jump normal. Hits standing when ascending. "Tumble attack".
j.B: Large heavy jumping normal.
j.8A: An upwards kick in the air.
Special Inputs
j.6C: Ryuugen dives down and quickly lands from a jump. Can even be done on hit.
Autocombos
5AAA:3hits, then launches. Can follow up with AAA for a 3 hit aircombo. 1AAA:4hits. Does 1A,2A,2B. j.AAA: Standard air chain.
Special Moves
236A/B: 5hit Spinning Uppercut. Strike invincible on startup.
236A/B: 5hit Spinning Uppercut. Strike invincible on startup.
236A/B: 5hit Spinning Uppercut. Strike invincible on startup.
236A/B: 5hit Spinning Uppercut. Strike invincible on startup.
Super Moves
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