Difference between revisions of "Game Info"

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For example:
For example:
::*Overhead attacks beat Low attacks
::*Overhead attacks beat Low attacks.
::*Low attacks beat Blast Counters
::*Low attacks beat Blast Counters.
::*Blast Counters beat Overhead attacks
::*Blast Counters beat Overhead attacks.


Additionally:
Additionally:
::*The first hit in a round counts as a counter
::*The first hit in a round counts as a counter.
::*EX Special Moves and Throws absorb meter under this system.
::*EX Special Moves and Throws absorb meter under this system.
::*Learning how the judgement system works is more important than combos.
::*Learning how the judgement system works is more important than combos.

Revision as of 05:07, 22 January 2017

How to Play

Buttons

Judgement System

Counterhits are very obvious.

In DragonBlast, counterhits do a lot of damage, and steal your opponent's meter.

These are more effective based on a rock-paper-scissors system.

For example:

  • Overhead attacks beat Low attacks.
  • Low attacks beat Blast Counters.
  • Blast Counters beat Overhead attacks.

Additionally:

  • The first hit in a round counts as a counter.
  • EX Special Moves and Throws absorb meter under this system.
  • Learning how the judgement system works is more important than combos.

System Features

Tag System

Blast Counter

EX Special Moves

Awakening

Heads Up Display (HUD)

Health Bar

Super Meter