Difference between revisions of "Ryuugen"
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== Normals == | == Normals == | ||
'''5A:''' Standard light attack. Fast, has very little reach, leads into his autocombo. Cancels into 2A/5B/2B/6B. | '''5A:''' Standard light attack. Fast, has very little reach, leads into his autocombo. Cancels into 2A/5B/2B/6B. | ||
'''2A:''' Slightly longer reach than 5A. 2AA automatically chains into 2B. Cancels into 5B. | '''2A:''' Slightly longer reach than 5A. 2AA automatically chains into 2B. Cancels into 5B. | ||
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== Special Moves == | == Special Moves == | ||
'''236A/B:''' | '''236A/B (also in air):''' Spinning Uppercut. | ||
::*Strike invincible on startup. | |||
''' | '''236C (also in air):''' EX Spinning Uppercut. | ||
::*Has more of a forward trajectory. | |||
::*Has more startup Strike invincibility. | |||
''' | '''214A/B:''' Crossup slash. | ||
::*Puts you on the other side of the opponent. | |||
::*On hit, it puts you close to the opponent on the other side, which lets you easily EX chain. | |||
::*If blocked, you can't do anything on the other side, and you'll have to wait for the animation to finish, or cancel into the EX chain on the same side. | |||
''' | '''214C:''' EX Crossup slash. | ||
::*More of the same with more damage. | |||
::*Since it's an EX move, you can cancel into it from the A/B version. | |||
'''214A/B (in air):''' Flame spin. Ryuugen launches himself forward in an arc while on fire. | |||
::* Bounces off opponent on hit or block. | |||
'''214C (in air):''' EX Flame spin. Ryuugen launches himself straight forward while on fire except it's purple. | |||
::* Does 2 more attacks on hit. | |||
::* Does not bounce off on block like the A/B version. | |||
== Super Moves == | == Super Moves == | ||
'''236236A''' | '''236236A (also in air):''' Ryuugen turns himself into a flaming wheel and rolls forward towards his opponent. | ||
'''Awakening 236236B:''' Ryuugen shoots up-forward and launches into a series of attacks on hit. | |||
::*Anti-air super. | |||
::*Can also hit standing opponents. | |||
== General Strategy == | == General Strategy == |
Revision as of 04:28, 21 January 2017
Background
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Introduction
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Normals
5A: Standard light attack. Fast, has very little reach, leads into his autocombo. Cancels into 2A/5B/2B/6B.
2A: Slightly longer reach than 5A. 2AA automatically chains into 2B. Cancels into 5B.
1A: Faster but shorter than 2A. 1AAA automatically chains 1A>2A>2B. Cancels into 5B.
3A: Overhead with less reach than the impact leads you to believe. Can link into 5A on hit. EX chainable.
5B: Moves Ryuugen forward.
2B: Ryuugen spins around with a sword while crouching for a 2hit normal. EX chainable.
4B: Sword uppercut that can hit up to 3 times. His AA normal. EX chainable.
6B: Launcher. EX chainable.
j.A: Standard light jump normal. Hits standing when ascending. "Tumble attack".
j.B: Large heavy jumping normal.
j.8A: An upwards kick in the air.
Special Inputs
j.6C: Ryuugen dives down and quickly lands from a jump. Can even be done on hit.
Autocombos
5AAA:3hits, then launches. Can follow up with AAA for a 3 hit aircombo. 1AAA:4hits. Does 1A,2A,2B. j.AAA: Standard air chain.
Special Moves
236A/B (also in air): Spinning Uppercut.
- Strike invincible on startup.
236C (also in air): EX Spinning Uppercut.
- Has more of a forward trajectory.
- Has more startup Strike invincibility.
214A/B: Crossup slash.
- Puts you on the other side of the opponent.
- On hit, it puts you close to the opponent on the other side, which lets you easily EX chain.
- If blocked, you can't do anything on the other side, and you'll have to wait for the animation to finish, or cancel into the EX chain on the same side.
214C: EX Crossup slash.
- More of the same with more damage.
- Since it's an EX move, you can cancel into it from the A/B version.
214A/B (in air): Flame spin. Ryuugen launches himself forward in an arc while on fire.
- Bounces off opponent on hit or block.
214C (in air): EX Flame spin. Ryuugen launches himself straight forward while on fire except it's purple.
- Does 2 more attacks on hit.
- Does not bounce off on block like the A/B version.
Super Moves
236236A (also in air): Ryuugen turns himself into a flaming wheel and rolls forward towards his opponent.
Awakening 236236B: Ryuugen shoots up-forward and launches into a series of attacks on hit.
- Anti-air super.
- Can also hit standing opponents.