Difference between revisions of "Ryuugen"

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== Normals ==
== Normals ==


'''5A:''' Standard light attack. Fast, has very little reach, leads into his autocombo. Cancels into 2A/5B/2B/6B. -24 Damage
'''5A:''' Standard light attack. Fast, has very little reach, leads into his autocombo. Cancels into 2A/5B/2B/6B.


'''2A:''' Slightly longer reach than 5A. 2AA automatically chains into 2B. Cancels into 5B.
'''2A:''' Slightly longer reach than 5A. 2AA automatically chains into 2B. Cancels into 5B.
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== Special Moves ==
== Special Moves ==


'''236A/B:''' 5hit Spinning Uppercut. Strike invincible on startup.
'''236A/B (also in air):''' Spinning Uppercut.  
::*Strike invincible on startup.


'''236A/B:''' 5hit Spinning Uppercut. Strike invincible on startup.
'''236C (also in air):''' EX Spinning Uppercut.  
::*Has more of a forward trajectory.
::*Has more startup Strike invincibility.


'''236A/B:''' 5hit Spinning Uppercut. Strike invincible on startup.
'''214A/B:''' Crossup slash.  
::*Puts you on the other side of the opponent.
::*On hit, it puts you close to the opponent on the other side, which lets you easily EX chain.
::*If blocked, you can't do anything on the other side, and you'll have to wait for the animation to finish, or cancel into the EX chain on the same side.


'''236A/B:''' 5hit Spinning Uppercut. Strike invincible on startup.
'''214C:''' EX Crossup slash.
::*More of the same with more damage.
::*Since it's an EX move, you can cancel into it from the A/B version.
 
'''214A/B (in air):''' Flame spin. Ryuugen launches himself forward in an arc while on fire.
::* Bounces off opponent on hit or block.
 
'''214C (in air):''' EX Flame spin. Ryuugen launches himself straight forward while on fire except it's purple.
::* Does 2 more attacks on hit.
::* Does not bounce off on block like the A/B version.




== Super Moves ==
== Super Moves ==


'''236236A'''placeholder
'''236236A (also in air):''' Ryuugen turns himself into a flaming wheel and rolls forward towards his opponent.
 
'''Awakening 236236B:''' Ryuugen shoots up-forward and launches into a series of attacks on hit.
::*Anti-air super.
::*Can also hit standing opponents.


== General Strategy ==
== General Strategy ==

Revision as of 04:28, 21 January 2017

Is it a dog or a dragon? It's both

Background

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Introduction

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Normals

5A: Standard light attack. Fast, has very little reach, leads into his autocombo. Cancels into 2A/5B/2B/6B.

2A: Slightly longer reach than 5A. 2AA automatically chains into 2B. Cancels into 5B.

1A: Faster but shorter than 2A. 1AAA automatically chains 1A>2A>2B. Cancels into 5B.

3A: Overhead with less reach than the impact leads you to believe. Can link into 5A on hit. EX chainable.

5B: Moves Ryuugen forward.

2B: Ryuugen spins around with a sword while crouching for a 2hit normal. EX chainable.

4B: Sword uppercut that can hit up to 3 times. His AA normal. EX chainable.

6B: Launcher. EX chainable.

j.A: Standard light jump normal. Hits standing when ascending. "Tumble attack".

j.B: Large heavy jumping normal.

j.8A: An upwards kick in the air.

Special Inputs

j.6C: Ryuugen dives down and quickly lands from a jump. Can even be done on hit.

Autocombos

5AAA:3hits, then launches. Can follow up with AAA for a 3 hit aircombo. 1AAA:4hits. Does 1A,2A,2B. j.AAA: Standard air chain.

Special Moves

236A/B (also in air): Spinning Uppercut.

  • Strike invincible on startup.

236C (also in air): EX Spinning Uppercut.

  • Has more of a forward trajectory.
  • Has more startup Strike invincibility.

214A/B: Crossup slash.

  • Puts you on the other side of the opponent.
  • On hit, it puts you close to the opponent on the other side, which lets you easily EX chain.
  • If blocked, you can't do anything on the other side, and you'll have to wait for the animation to finish, or cancel into the EX chain on the same side.

214C: EX Crossup slash.

  • More of the same with more damage.
  • Since it's an EX move, you can cancel into it from the A/B version.

214A/B (in air): Flame spin. Ryuugen launches himself forward in an arc while on fire.

  • Bounces off opponent on hit or block.

214C (in air): EX Flame spin. Ryuugen launches himself straight forward while on fire except it's purple.

  • Does 2 more attacks on hit.
  • Does not bounce off on block like the A/B version.


Super Moves

236236A (also in air): Ryuugen turns himself into a flaming wheel and rolls forward towards his opponent.

Awakening 236236B: Ryuugen shoots up-forward and launches into a series of attacks on hit.

  • Anti-air super.
  • Can also hit standing opponents.

General Strategy

Combos

DragonBlast
General

Characters

YataSangetuZetueiKuroganeKuramaKougaGaouShinoFenrirRyuugenShiyuuTakuto