Difference between revisions of "Game Info"
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== How to Play == | == How to Play == | ||
=== Buttons === | === Buttons === | ||
[[image:buttons1.png| | [[image:buttons1.png|200]] | ||
The game is primarily played with the top 3 buttons. A, B and C. The D(Easy-Special) and E(Easy-EX Special) buttons allow for simple special inputs for beginners where all you have to do is input a direction+button. | The game is primarily played with the top 3 buttons. A, B and C. The D(Easy-Special) and E(Easy-EX Special) buttons allow for simple special inputs for beginners where all you have to do is input a direction+button. |
Revision as of 05:32, 22 January 2017
How to Play
Buttons
The game is primarily played with the top 3 buttons. A, B and C. The D(Easy-Special) and E(Easy-EX Special) buttons allow for simple special inputs for beginners where all you have to do is input a direction+button.
A(Light): Executes Light attacks. Every character has an autocombo executed by pressing A several times in succession.
B(Heavy): Executes Heavy attacks.
C(Special): Executes the Blast Counter, Throws and Tags. It also has other uses depending on character.
Judgement System
In DragonBlast, counterhits do a lot of damage, and steal your opponent's meter.
These are more effective based on a rock-paper-scissors system.
For example:
- Overhead attacks beat Low attacks.
- Low attacks beat Blast Counters.
- Blast Counters beat Overhead attacks.
Additionally:
- The first hit in a round counts as a counter.
- EX Special Moves and Throws absorb meter under this system.
- Learning how the judgement system works is more important than combos.