Difference between revisions of "Makoto"
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*Dash cancel or jump cancel many normals and some specials | *Dash cancel or jump cancel many normals and some specials | ||
− | * | + | *chains L to H, M to H, or L to fwd + M buttons |
==Tactics== | ==Tactics== | ||
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* use delayed cancels to mixup between a normal cancel into: | * use delayed cancels to mixup between a normal cancel into: | ||
** A delayed normal into a combo to beat button presses | ** A delayed normal into a combo to beat button presses | ||
− | ** delay a Command Grab to let them leave block/hitstun. HK grab has range to connect after LP | + | ** delay a Command Grab to let them leave block/hitstun. HK grab has range to connect after LP > HP xx grab! |
** jump cancel and crossup | ** jump cancel and crossup | ||
** jump cancel and attack from the front with axe kicks. HK version has super armor! | ** jump cancel and attack from the front with axe kicks. HK version has super armor! | ||
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** dash cancel to close the distance | ** dash cancel to close the distance | ||
** cancel to overhead chop to catch them low blocking! | ** cancel to overhead chop to catch them low blocking! | ||
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==Moves== | ==Moves== |
Revision as of 01:46, 31 August 2014
Description
Makoto trained with Dr. Doom and learned how to dash cancel! And then she trained with juggernaut and learned how to have super armor!
- Dash cancel or jump cancel many normals and some specials
- chains L to H, M to H, or L to fwd + M buttons
Tactics
- use delayed cancels to mixup between a normal cancel into:
- A delayed normal into a combo to beat button presses
- delay a Command Grab to let them leave block/hitstun. grab has range to connect after > xx grab!
- jump cancel and crossup
- jump cancel and attack from the front with axe kicks. version has super armor!
- use the super armor of the rushpunch to blow through button presses
- dash cancel to close the distance
- cancel to overhead chop to catch them low blocking!
Moves
Unique
Special features go here
special inputs/chains | properties |
---|---|
motion | notes |
Special Moves
Rushpunch | |
---|---|
Cancels to Overhead Chop or fwd.HK. EX version is jump cancellable or dash cancellable |
Overhead Chop | |
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Dash cancellable |
Up Punch | |
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dash or jump cancellable |
Command Grab | |
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throw invincible on startup. increased range from regular game |
Axe Kick | |
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version has ARMOR. air control on ex |
Super Moves
get mad | |
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she gets mad |
seichusen godanzuki | |
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abare tosanami | |
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