Difference between revisions of "Dan2"
| Line 19: | Line 19: | ||
| {{normal | Punchies | QCB PUNCH | SC | Absorbs fireballs }} | {{normal | Punchies | QCB PUNCH | SC | Absorbs fireballs }} | ||
| {{normal | Dankukyaku | QCB KICK | AIROK |  }} | {{normal | Dankukyaku | QCB KICK | AIROK |  }} | ||
| − | {{normal |  | + | {{normal | Zanshin Throw | QCF KICK | SC | Cancel into out of any normal}} | 
Revision as of 22:08, 17 March 2017
Story
After being forced to realize he's not funny, Dan decided to stop speaking altogether, and instead actually practiced his martial arts. A more determined and serious Dan enters the King of Fighters tournament to eat tacos
Description
Dan is now more of a grounded character with juggles, relying on his better fireballs and 2-frame command throw to do non-juggle damage.
Moves
Unique
| Overhead | |
|---|---|
|     | |
| Cancel from any normal | |
| Upward Roundhouse | |
|---|---|
|     | |
| Launches | |
| Target Combo | |
|---|---|
|     | |
Special Moves
| Gadouken | |
|---|---|
|     | |
| Can be dashcancelled | |
| Koryuken | |
|---|---|
|     | |
| Punchies | |
|---|---|
|     | |
| Absorbs fireballs | |
| Dankukyaku | |
|---|---|
|     | |
| Zanshin Throw | |
|---|---|
|     | |
| Cancel into out of any normal | |
Super Moves
| Hisshou Burai ken | |
|---|---|
|     | |
| Shinkuu Gadouken | |
|---|---|
|     | |












































