Difference between revisions of "Ibuki"
| Line 14: | Line 14: | ||
====Chains==== | ====Chains==== | ||
{{movelistheader}} | {{movelistheader}} | ||
| − | {{ | + | {{normal | Chain | LK => MK => HK | SPC | }} |
| − | {{ | + | {{normal | Target Combo 1 | LP => MP | SPC | }} |
| − | {{ | + | {{normal | Target Combo 2 | LP => <- MP => Any HP | SPC | }} |
| − | + | {{normal | Target Combo 3 | MP / MK / HP / HK => <br> -> LK / -> MK / -> HK | SPC | }} | |
| − | {{ | + | {{normal | Target Combo 4 | DOWN HK => HK | | }} |
| − | + | {{normal | Target Combo 5 | MP / MK => HP / HK | AIRONLY | }} | |
| − | |||
| − | |||
| − | |||
| − | {{ | ||
| − | {{ | ||
====Special Moves==== | ====Special Moves==== | ||
| − | + | {{normal | Kunai | QCF PUNCH | | Shoots 2 kunai now!}} | |
| − | {{ | + | {{normal | Fake Kunai | QCF KICK | | Can be cancelled to air attacks! useful for altering her trajectory. }} |
| − | + | {{normal | Slash Kicks | QCB KICK | | Can be mashed forever}} | |
| − | {{ | + | {{normal | Cmd Dash | QCF KICK | | Now cancels from everything. followups }} |
| − | {{ | + | {{normal+ | => Fakeout | LP | | followup from cmd dash. }} |
| − | {{ | + | {{normal+ | => Hyperhop | MP | | followup from cmd dash. }} |
| − | {{ | + | {{normal+ | => Neckbreaker | HP | | followup from cmd dash. }} |
| − | {{ | + | {{normal | Cmd Grab | HCB PUNCH | | The HP one is now actually a throw }} |
| − | {{ | + | {{normal | Upkicks | DP KICK | | actually invincible, cancellable to kunai. }} |
| − | {{ | + | {{normal | Headstomps | RDP KICK | | Now cancels from everything. Cancellable to regular and fake kunai even on startup. }} |
| − | {{ | ||
| − | {{ | ||
====Super Moves==== | ====Super Moves==== | ||
| − | + | {{super | Yoroitoshi | QCB 2PUNCH | U1 | is an actual instant throw now}} | |
| − | {{super | Yoroitoshi | QCB | + | {{super | Hashinsho | QCF 2PUNCH | U2 | invincible, juggles correctly and whatnot}} |
| − | {{super | Hashinsho | QCF | + | {{super | Kasumi Suzaku | QCF 2PUNCH | AIRONLY | }} |
| − | {{super | Kasumi Suzaku | QCF | ||
Revision as of 16:59, 24 March 2017
Description
Ibuki traveled into hell and learned how to do new cancels!
- Nearly everything on the ground other than supers can be cancelled to her command dashes or headstomp kicks! On startup, whiff, block, hit, whatever!
- All cancellable normals are normal jump cancellable now.
- 6mk cancels to kunai before it hits
Moves
Chains
| Chain | |
|---|---|
| Target Combo 1 | |
|---|---|
| Target Combo 2 | |
|---|---|
| Target Combo 3 | |
|---|---|
| Target Combo 4 | |
|---|---|
| Target Combo 5 | |
|---|---|
Special Moves
| Kunai | |
|---|---|
| Shoots 2 kunai now! | |
| Fake Kunai | |
|---|---|
| Can be cancelled to air attacks! useful for altering her trajectory. | |
| Slash Kicks | |
|---|---|
| Can be mashed forever | |
| Cmd Dash | |
|---|---|
| Now cancels from everything. followups | |
| followup from cmd dash. | ||
|---|---|---|
| followup from cmd dash. | ||
|---|---|---|
| followup from cmd dash. | ||
|---|---|---|
| Cmd Grab | |
|---|---|
| The | |
| Upkicks | |
|---|---|
| actually invincible, cancellable to kunai. | |
| Headstomps | |
|---|---|
| Now cancels from everything. Cancellable to regular and fake kunai even on startup. | |
Super Moves
| Yoroitoshi | |
|---|---|
| is an actual instant throw now | |
| Hashinsho | |
|---|---|
| invincible, juggles correctly and whatnot | |
| Kasumi Suzaku | |
|---|---|