Difference between revisions of "Oni2"

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m (Text replacement - "LP" to "25px")
 
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{{charheader}}
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{{charheader2}}
 
==Story==
 
==Story==
 
SPOILER ALERT: Oni is actually Akuma in disguise.
 
SPOILER ALERT: Oni is actually Akuma in disguise.
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==Moves==
 
==Moves==
 
====Unique====
 
====Unique====
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{{movelistheader}}
 
{{movelistheader}}
{{normal | Chains | LP => MP => HP | SPC | }}
 
{{normal+ | Chains | LK => MK => HK | SPC | }}
 
 
{{normal | Chop | -> MP | OVERHEAD | }}
 
{{normal | Chop | -> MP | OVERHEAD | }}
 
{{normal | Big Palm | -> HP | SPC | }}
 
{{normal | Big Palm | -> HP | SPC | }}
{{normal | Toe Kick | -> MK | SPC | }}
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{{normal | Toe Kick | -> HP | SPC | }}
 
{{normal | Roundhouse Kick | -> HK | SPC | }}
 
{{normal | Roundhouse Kick | -> HK | SPC | }}
 
{{normal | Airdash | <- <- / -> -> | AIRONLY | }}
 
{{normal | Airdash | <- <- / -> -> | AIRONLY | }}
{{normal |  | 2PUNCH or 2KICK / <- 2PUNCH or 2KICK | AIRONLY | }}
 
{{normal | FastFall | DOWN DOWN | AIRONLY | }}
 
{{normal |  | DOWN 2PUNCH or 2KICK | AIRONLY | }}
 
  
 
====Special Moves====
 
====Special Moves====
{{normal | Hadoken | QCF PUNCH | SC | Can charge by holding PUNCH. Can also dash out of the charge }}
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{{normal | Air Electric Hadoken | QCF PUNCH | AIRONLY | }}
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{{movelistheader}}
{{normal | Demon Slash | QCB PUNCH | SC | Can cancel into Demon Palm on hit}}
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{{normalex | Hadoken | QCF PUNCH | QCF 2PUNCH | SC | Can charge }}
{{normal | Demon Palm | DP KICK | SC | Can cancel into Air Electric Hadoken}}
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{{ex+ | Meterburn | 2PUNCH | 1EX SC | 2nd max level Hadoken. }}
{{normal | Tatsu | QCB KICK | AIROK | Can canel into Super Hadoken}}
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{{normalex | Downward Chop | QCB PUNCH | QCB 2PUNCH | SC | }}
{{normal | Demon Punch | DP PUNCH | SC | }}
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{{ex+ | Meterburn | 2PUNCH | 1EX SC | Downward Hadoken. Can airdash after }}
 +
{{normalex | Tatsu | QCB KICK | QCB 2KICK | AIROK | }}
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{{ex+ | Meterburn | 2KICK | 1EX | EX Tatsu }}
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{{normalex | Demon Punch | DP PUNCH | DP 2PUNCH | SC | }}
 +
{{ex+ | Meterburn | 2PUNCH | 1EX | DP followup. Can airdash after }}
  
 
====Super Moves====
 
====Super Moves====
{{super | Raging Demon | LP LP -> LK HP | 4EX AIROK | }}
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{{movelistheader}}
{{super | Super Hadoken | QCF 2PUNCH | U1 AIROK | Hold UP during during ground version for the AA hadoken}}
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{{super | Raging Demon | [[Image:LP.png|25px]] [[Image:LP.png|25px]] -> LK HP | 4EX AIROK | }}
{{super | Big Super Flame Attack | QCB 2PUNCH | U2 | }}
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{{super | Super Hadoken | QCF QCF PUNCH | U1 AIROK | }}
 +
{{super+ | Meterburn | 2PUNCH | 2EX | 2nd Super Hadoken. Input during certain frames }}
 +
{{super | Big Super Flame Attack | QCB QCB PUNCH | U2 | }}
 +
{{super+ | Meterburn | 2PUNCH | 2EX | Followup. Input during hit }}

Latest revision as of 19:44, 21 January 2018

Character Select

Decapre2Ryu2Ken2E. Honda2Ibuki2Makoto2Dudley2Seth2Gouken2Akuma2Gen2Dan2Sakura2Oni2Elena2Yun2Juri2Chun-Li2Dhalsim2Abel2C. Viper2M. Bison2Sagat2Cammy2Deejay2Cody2Guy2Hakan2Rolento2Poison2Evil Ryu2Guile2Blanka2Zangief2Rufus2El Fuerte2Vega2Balrog2Fei Long2T. Hawk2Adon2Rose2Yang2Hugo2Charsel.png

Story

SPOILER ALERT: Oni is actually Akuma in disguise.

Moves

Unique

Chop OH.PNG
6.png MP.png
Big Palm SPC.PNG
6.png HP.png
Toe Kick SPC.PNG
6.png HP.png
Roundhouse Kick SPC.PNG
6.png HK.png
Airdash AIR.PNG
4.png <- / 6.png ->

Special Moves

Hadoken SC.PNG
QCF.png PUNCH.png QCF.png 2PUNCH.png
Can charge
Meterburn 1EX.PNG SC.PNG 2nd max level Hadoken.
2PUNCH.png
Downward Chop SC.PNG
QCB.png PUNCH.png QCB.png 2PUNCH.png
Meterburn 1EX.PNG SC.PNG Downward Hadoken. Can airdash after
2PUNCH.png
Tatsu AIROK.PNG
QCB.png KICK.png QCB.png 2KICK.png
Meterburn 1EX.PNG EX Tatsu
2KICK.png
Demon Punch SC.PNG
DP.png PUNCH.png DP.png 2PUNCH.png
Meterburn 1EX.PNG DP.png followup. Can airdash after
2PUNCH.png

Super Moves

Raging Demon 4EX.PNG AIROK.PNG
LP.png LP.png 6.png LK.png HP.png
Super Hadoken U1.PNG AIROK.PNG
QCF.png QCF PUNCH.png
Followup.png Meterburn 2EX.PNG
2PUNCH.png
2nd Super Hadoken. Input during certain frames
Big Super Flame Attack U2.PNG
QCB.png QCB PUNCH.png
Followup.png Meterburn 2EX.PNG
2PUNCH.png
Followup. Input during hit