Difference between revisions of "Makoto"
| Line 48: | Line 48: | ||
{{movelistrow | Up Punch | DP PUNCH | | dash or jump cancellable }} | {{movelistrow | Up Punch | DP PUNCH | | dash or jump cancellable }} | ||
{{movelistrow | Command Grab | HCB KICK | | throw invincible on startup. increased range from regular game }} | {{movelistrow | Command Grab | HCB KICK | | throw invincible on startup. increased range from regular game }} | ||
| − | {{movelistrow | Axe Kick | QCB KICK | AIRONLY | HK version has ARMOR }} | + | {{movelistrow | Axe Kick | QCB KICK | AIRONLY | HK version has ARMOR. air control on ex }} |
====Super Moves==== | ====Super Moves==== | ||
{{movelistheader}} | {{movelistheader}} | ||
| − | {{movelistrow | | + | {{movelistrow | get mad | QCF X2 PUNCH | 4EX | she gets mad}} |
| − | + | {{movelistrow | seichusen godanzuki | QCF X2 KICK | U1 2EX | }} | |
| − | + | {{movelistrow | abare tosanami | QCF X2 KICK | U2 2EX | }} | |
| − | |||
| − | |||
==Character Select== | ==Character Select== | ||
{{charseltext}} | {{charseltext}} | ||
Revision as of 06:48, 20 November 2012
Description
Makoto trained with Dr. Doom and learned how to dash cancel! And then she trained with juggernaut and learned how to super armor rushpunch!
- Dash cancel or jump cancel many normals and some specials
- LMH chains
Tactics
- use delayed cancels to mixup between a normal cancel into:
- A delayed normal into a combo to beat button presses
- delay a Command Grab to let them leave block/hitstun.
grab has range to connect after
>
>
xx grab! - jump cancel and crossup
- jump cancel and attack from the front with axe kicks.
version has super armor! - use the super armor of the rushpunch to blow through button presses
- dash cancel to close the distance
- cancel to overhead chop to catch them low blocking!
- all these options go into sweet combos like
xx rushpunch feint,
xx ex rushpunch xx dash fwd... and at this point you have options for a reset with
xx dash,
xx jump forward,
Up Punch xx jump into an axe kick,
Up Punch xx jump into an an air normal for a reset. etc
Videos
Moves
Unique
Special features go here
| special inputs/chains | properties |
|---|---|
| motion | notes |
Special Moves
| Rushpunch | |
|---|---|
| Cancels to Overhead Chop or fwd.HK. EX version is jump cancellable or dash cancellable |
| Overhead Chop | |
|---|---|
| Dash cancellable |
| Up Punch | |
|---|---|
| dash or jump cancellable |
| Command Grab | |
|---|---|
| throw invincible on startup. increased range from regular game |
| Axe Kick | |
|---|---|
Super Moves
| get mad | |
|---|---|
| she gets mad |
| seichusen godanzuki | |
|---|---|
| abare tosanami | |
|---|---|
Character Select
