Difference between revisions of "Movelist Chart"

(Created page with "{{normal | AIRONLY | | Airborne moves| Moves that only activate while airborne }} {{normal | AIROK | | A| }} {{normal | AIR | Airborne moves | Moves that only work while airbo...")
 
 
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{{normal | AIRONLY | | Airborne moves| Moves that only activate while airborne }}
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{{normallegend | AIRONLY | Airborne moves only | AIROK | Move works on ground and in air }}
{{normal | AIROK | | A| }}
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{{normallegend | ARMOR | Move has 1 or more hits of armor | COUNTER | Move automatically counters}}
{{normal | AIR | Airborne moves | Moves that only work while airborne| }}
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{{normallegend | LOW | Move must be blocked low | OVERHEAD | Move is an overhead and must be blocked high}}
{{normal | AIR | Airborne moves | Moves that only work while airborne| }}
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{{normallegend | THROW | Move is a command throw | INV | Opponent is invulnerable during the attack }}
{{normal | AIR | Airborne moves | Moves that only work while airborne| }}
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{{normallegend | U1 U2 | Move can only be used with this ultra setting | SPC SC | Move is special cancellable, or super cancellable}}
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{{exsuperlegend | 1EX | EX moves always use 1 bar of the meter | 2EX | Supers use 2 bars of meter unless something else is specified}}

Latest revision as of 15:26, 16 December 2013

AIR.PNG Airborne moves only AIROK.PNG Move works on ground and in air
ARMOR.PNG Move has 1 or more hits of armor COUNTER.PNG Move automatically counters
LOW.PNG Move must be blocked low OH.PNG Move is an overhead and must be blocked high
THROW.PNG Move is a command throw INV.PNG Opponent is invulnerable during the attack
U1.PNG U2.PNG Move can only be used with this ultra setting SPC.PNG SC.PNG Move is special cancellable, or super cancellable
1EX.PNG EX moves always use 1 bar of the meter 2EX.PNG Supers use 2 bars of meter unless something else is specified