Difference between revisions of "Ibuki"
| Line 42: | Line 42: | ||
====Super Moves==== | ====Super Moves==== | ||
{{movelistheader}} | {{movelistheader}} | ||
| − | {{movelistrow | Yoroitoshi | | + | {{movelistrow | Yoroitoshi | QCB X2 PUNCH | U1 2EX | is an actual instant throw now}} |
{{movelistrow | Hashinsho | QCF X2 PUNCH | U2 2EX | invincible, juggles correctly and whatnot}} | {{movelistrow | Hashinsho | QCF X2 PUNCH | U2 2EX | invincible, juggles correctly and whatnot}} | ||
{{movelistrow | Kasumi Suzaku | QCF X2 PUNCH | 2EX AIRONLY | }} | {{movelistrow | Kasumi Suzaku | QCF X2 PUNCH | 2EX AIRONLY | }} | ||
Revision as of 11:51, 13 March 2014
Description
Ibuki traveled into hell and learned how to do new cancels!
- Nearly everything on the ground other than supers can be cancelled to her command dashes or headstomp kicks! On startup, whiff, block, hit, whatever!
- All cancellable normals are normal jump cancellable now.
- 6mk cancels to kunai before it hits
Moves
Chains
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Special Moves
| Kunai | |
|---|---|
| Shoots 2 kunai now! |
| Fake Kunai | |
|---|---|
| Can be cancelled to air attacks! useful for altering her trajectory. the ex one cancels from things like jumpins and 6hk before it hits |
| Cmd Dash | |
|---|---|
| Now cancels from everything. |
| Fakeout | |
|---|---|
| Neckbreaker | |
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| Ground Kunai | |
|---|---|
| Cmd Grab | |
|---|---|
| The |
| Upkicks | |
|---|---|
| actually invincible, cancellable to kunai. EX cancellable on whiff. |
| Headstomps | |
|---|---|
| Now cancels from everything. Cancellable to regular and fake kunai even on startup. EX crumples. |
Super Moves
| Yoroitoshi | |
|---|---|
| is an actual instant throw now |
| Hashinsho | |
|---|---|
| invincible, juggles correctly and whatnot |
| Kasumi Suzaku | |
|---|---|
Character Select
