Difference between revisions of "Gouken"
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==Moves== | ==Moves== | ||
====Unique==== | ====Unique==== | ||
| − | + | Gouken can cancel from any normal to a command normal | |
| + | command normals can be cancelled on whiff or hit to the next strength cmd.normal or special. | ||
| + | |||
| + | ex. HP => -> MK => -> HP <br> | ||
| + | or MK => -> MP => QCB LP <br> | ||
{{movelistheader}} | {{movelistheader}} | ||
| − | {{ | + | {{normal | Overhead Chop | -> MP | OVERHEAD | }} |
| − | {{ | + | {{normal | Fork hand | -> HP | | Pulls toward }} |
| − | {{ | + | {{normal | Knee | -> MP | | }} |
| − | {{ | + | {{normal | Overhead Kick | -> HK | | }} |
| + | {{normal | divekick | DOWN MK | AIRONLY OVERHEAD | no height restriction}} | ||
| + | {{normal | superjump | DOWN UP | | }} | ||
====Special Moves==== | ====Special Moves==== | ||
{{movelistheader}} | {{movelistheader}} | ||
| − | {{ | + | {{normalex | Hadouken | QCF PUNCH | QCF 2PUNCH | | Charge all the way to store a doken }} |
| − | {{normalex | | + | {{normal+ | Release | QCF PUNCH or 2PUNCH | | No projectile limit and can cancel from anything}} |
| − | {{normalex | | + | {{normalex | Tatsu | QCB KICK | QCB 2KICK | AIROK | you can divekick during recovery }} |
| − | {{ | + | {{normalex | Palm | QCB PUNCH | QCB 2PUNCH | | }} |
| − | + | {{normal | Demon flip | QCF KICK | | }} | |
| − | + | {{normal+ | Demon flip parry | PUNCH | ARMOR | }} | |
| − | {{ | + | {{normal+ | Demon flip divekick | KICK | | }} |
| − | {{ | + | {{normal+ | Demon flip throw | LP + LK | | }} |
| − | {{ | ||
====Super Moves==== | ====Super Moves==== | ||
{{movelistheader}} | {{movelistheader}} | ||
| − | {{ | + | {{super | Denjin Charge | QCF QCF PUNCH | | }} |
| − | {{ | + | {{super | Shin shoryuken | QCF QCF KICK | U1 3EX AIRONLY | startup is fully invincible }} |
| − | {{ | + | {{super | Shinkuu Hadoken | QCB X2 KICK | U2 3EX | }} |
==Character Select== | ==Character Select== | ||
{{charseltext}} | {{charseltext}} | ||
Revision as of 18:19, 30 April 2014
Description
Gouken returned from an alternate future where they accessed his secret abilities to instant air divekick and superjump
Moves
Unique
Gouken can cancel from any normal to a command normal command normals can be cancelled on whiff or hit to the next strength cmd.normal or special.
| Overhead Chop | |
|---|---|
| Fork hand | |
|---|---|
| Pulls toward | |
| Knee | |
|---|---|
| Overhead Kick | |
|---|---|
| divekick | |
|---|---|
| no height restriction | |
| superjump | |
|---|---|
Special Moves
| Hadouken | |
|---|---|
| Charge all the way to store a doken |
| Release | ||
|---|---|---|
| No projectile limit and can cancel from anything | ||
| Tatsu | |
|---|---|
| you can divekick during recovery |
| Palm | |
|---|---|
| Demon flip | |
|---|---|
| Demon flip parry | ||
|---|---|---|
| Demon flip divekick | ||
|---|---|---|
| Demon flip throw | ||
|---|---|---|
Super Moves
| Denjin Charge | |
|---|---|
| Shin shoryuken | |
|---|---|
| startup is fully invincible | |
| Shinkuu Hadoken | |
|---|---|
Character Select
