Difference between revisions of "Gouken"
| Line 4: | Line 4: | ||
==Moves== | ==Moves== | ||
====Unique==== | ====Unique==== | ||
| − | Gouken can cancel from any normal to a command normal | + | Gouken can cancel from any normal to a command normal.<br> |
| − | + | Command normals can be cancelled on whiff or hit to the next strength cmd.normal or special. | |
ex. HP => -> MK => -> HP <br> | ex. HP => -> MK => -> HP <br> | ||
Revision as of 18:19, 30 April 2014
Description
Gouken returned from an alternate future where they accessed his secret abilities to instant air divekick and superjump
Moves
Unique
Gouken can cancel from any normal to a command normal.
Command normals can be cancelled on whiff or hit to the next strength cmd.normal or special.
| Overhead Chop | |
|---|---|
| Fork hand | |
|---|---|
| Pulls toward | |
| Knee | |
|---|---|
| Overhead Kick | |
|---|---|
| divekick | |
|---|---|
| no height restriction | |
| superjump | |
|---|---|
Special Moves
| Hadouken | |
|---|---|
| Charge all the way to store a doken |
| Release | ||
|---|---|---|
| No projectile limit and can cancel from anything | ||
| Tatsu | |
|---|---|
| you can divekick during recovery |
| Palm | |
|---|---|
| Demon flip | |
|---|---|
| Demon flip parry | ||
|---|---|---|
| Demon flip divekick | ||
|---|---|---|
| Demon flip throw | ||
|---|---|---|
Super Moves
| Denjin Charge | |
|---|---|
| Shin shoryuken | |
|---|---|
| startup is fully invincible | |
| Shinkuu Hadoken | |
|---|---|
Character Select
