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| {{normal | Chains | LIGHT => MED => HEAVY | SPC | }} | | {{normal | Chains | LIGHT => MED => HEAVY | SPC | }} |
− | {{normal | Axe Kick | i4HK | SPC OVERHEAD | Bounces on hit }} | + | {{normal | Axe Kick | i4 HK | SPC OVERHEAD | Bounces on hit }} |
| {{normal | Anti-Air Uppercut | i4 HP | SPC | Juggles higher on anti-air hit }} | | {{normal | Anti-Air Uppercut | i4 HP | SPC | Juggles higher on anti-air hit }} |
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− | {{normal | Target Combo | LP => MP => HP | | }} | + | {{normal | Target Combo | LP => MP => HP | SPC | }} |
− | {{normal | Shoto Chain | LK => MK | | possible on whiff, crouching or standing }} | + | {{normal | Shoto Chain | LK => MK | SPC | possible on whiff, crouching or standing }} |
| {{normal | Step Kick | i4 MK | SPC | chains from normals }} | | {{normal | Step Kick | i4 MK | SPC | chains from normals }} |
| {{normal | Overhead Step Kick | i4 HK | SPC | chains from normals, and Step Kick }} | | {{normal | Overhead Step Kick | i4 HK | SPC | chains from normals, and Step Kick }} |