Difference between revisions of "Basics"
(Created page with "AE MOD - Basic Systems ==Chains== If character has chains, make them delay cancellable. Just make 3 cancel list entries: one that lets you mash LP/LK. One that leads to medi...") |
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− | + | ===Saving Cancels=== | |
− | + | '''[[Image:SC.PNG]]RIPTS'''<br> | |
− | + | Change EX_SAVING total duration to 3 or 2 <br> | |
− | + | ETC - add (GFX2|SavingAtk_2nd)/(0006|22) for the flash <br> | |
− | + | SFX - add (NORMAL|138) for the sound <br> | |
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− | + | '''MOVES'''<br> | |
− | + | Duplicate SAVING_EX <br> | |
− | + | SAVING EX 1 - Meter use 250 <br> | |
− | + | SAVING EX 2 - Meter use 500 <br> | |
− | == | + | |
− | + | '''CANCEL LIST''' <br> | |
− | Just use SAVING3 | + | SAVING EX 1 - goes in S[[Image:8.png|25px]]ER MOVE <br> |
− | + | SAVING EX 2 - goes in S[[Image:8.png|25px]]ER COMBO <br> | |
− | + | ||
− | + | ===Alpha Counters=== | |
− | + | [[Image:4.png|25px]] [[Image:MP.png|25px]] [[Image:MK.png|25px]] | ALL_BUTTONS, STRICT_STICK, ON_PRESS | |
− | Use the SAVING3 Hitbox table. | + | *Just use SAVING3 script. |
− | DMG: 10 | + | *Use the SAVING3 Hitbox table. |
− | STUN: 0 | + | **DMG: 10 |
− | EFFECT: 0005 | + | **STUN: 0 |
− | ForceX: 0.05 ForceY 0.07 seems about perfect. | + | **EFFECT: 0005 B[[Image:LOW.PNG]]_SH for standing crouching and air |
+ | **ForceX: 0.05 ForceY 0.07 seems about perfect. |
Latest revision as of 02:26, 22 January 2018
Saving Cancels
RIPTS
Change EX_SAVING total duration to 3 or 2
ETC - add (GFX2|SavingAtk_2nd)/(0006|22) for the flash
SFX - add (NORMAL|138) for the sound
MOVES
Duplicate SAVING_EX
SAVING EX 1 - Meter use 250
SAVING EX 2 - Meter use 500
CANCEL LIST
SAVING EX 1 - goes in SER MOVE
SAVING EX 2 - goes in SER COMBO
Alpha Counters
| ALL_BUTTONS, STRICT_STICK, ON_PRESS