Difference between revisions of "Ibuki"
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==Description== | ==Description== | ||
− | !! | + | - Nearly everything on the ground other than supers can be cancelled to her command dashes or headstomp kicks! On startup, whiff, block, hit, whatever! |
+ | - All cancellable normals are normal jump cancellable now. | ||
==Moves== | ==Moves== | ||
====Unique==== | ====Unique==== | ||
− | |||
− | |||
{{movelistheader}} | {{movelistheader}} | ||
{{movelistrow | special inputs/chains | motion | notes}} | {{movelistrow | special inputs/chains | motion | notes}} | ||
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{{movelistheader}} | {{movelistheader}} | ||
− | {{movelistrow | | + | {{movelistrow | Kunai | QCF PUNCH | Shoots 2 kunai now!}} |
+ | {{movelistrow | Fake Kunai | QCF KICK | Can be cancelled to air attacks! useful for altering her trajectory}} | ||
+ | {{movelistrow | Cmd Dash | QCF KICK | Now cancels from everything. LP followup uses an 1EX, throws a ground kunai, lots of stun. HP followup travels backwards. }} | ||
+ | {{movelistrow | Cmd Grab | HCB PUNCH | The HP one is now actually a throw }} | ||
+ | {{movelistrow | Neckbreaker | HCF PUNCH | }} | ||
+ | {{movelistrow | Upkicks | DP KICK | actually invincible, cancellable to kunai. EX cancellable on whiff.}} | ||
+ | {{movelistrow | Headstomps | RDP KICK | Now cancels from everything. Cancellable to regular and fake kunai even on startup. EX crumples.}} | ||
+ | {{movelistrow | Hop Move | DP PUNCH | throw and hit invincible on startup, cancellable to fake kunai}} | ||
+ | |||
====Super Moves==== | ====Super Moves==== | ||
{{movelistheader}} | {{movelistheader}} | ||
{{movelistrow | movename | motion | notes}} | {{movelistrow | movename | motion | notes}} | ||
{{movelistrow | 1EX 1EX | | }} | {{movelistrow | 1EX 1EX | | }} |
Revision as of 12:23, 9 May 2012
Description
- Nearly everything on the ground other than supers can be cancelled to her command dashes or headstomp kicks! On startup, whiff, block, hit, whatever! - All cancellable normals are normal jump cancellable now.
Moves
Unique
special inputs/chains | notes |
---|---|
motion | {{{4}}} |
Special Moves
Kunai | Shoots 2 kunai now! |
---|---|
{{{4}}} |
Fake Kunai | Can be cancelled to air attacks! useful for altering her trajectory |
---|---|
{{{4}}} |
Cmd Dash | Now cancels from everything. followup uses an 1EX, throws a ground kunai, lots of stun. followup travels backwards. |
---|---|
{{{4}}} |
Cmd Grab | The one is now actually a throw |
---|---|
{{{4}}} |
Neckbreaker | |
---|---|
{{{4}}} |
Upkicks | actually invincible, cancellable to kunai. EX cancellable on whiff. |
---|---|
{{{4}}} |
Headstomps | Now cancels from everything. Cancellable to regular and fake kunai even on startup. EX crumples. |
---|---|
{{{4}}} |
Hop Move | throw and hit invincible on startup, cancellable to fake kunai |
---|---|
{{{4}}} |
Super Moves
movename | notes |
---|---|
motion | {{{4}}} |
1EX | |
---|---|
{{{4}}} |