Difference between revisions of "Ibuki"
|  (Created page with "==Description== !!!  ==Moves== ====Unique==== Special features go here  {{movelistheader}} {{movelistrow | special inputs/chains | motion | notes}}  ====Special Moves====  {{m...") | |||
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| ==Description== | ==Description== | ||
| − | !! | + | - Nearly everything on the ground other than supers can be cancelled to her command dashes or headstomp kicks! On startup, whiff, block, hit, whatever! | 
| + | - All cancellable normals are normal jump cancellable now. | ||
| ==Moves== | ==Moves== | ||
| ====Unique==== | ====Unique==== | ||
| − | |||
| − | |||
| {{movelistheader}} | {{movelistheader}} | ||
| {{movelistrow | special inputs/chains | motion | notes}} | {{movelistrow | special inputs/chains | motion | notes}} | ||
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| {{movelistheader}} | {{movelistheader}} | ||
| − | {{movelistrow |  | + | {{movelistrow | Kunai | QCF PUNCH | Shoots 2 kunai now!}} | 
| + | {{movelistrow | Fake Kunai | QCF KICK | Can be cancelled to air attacks! useful for altering her trajectory}} | ||
| + | {{movelistrow | Cmd Dash | QCF KICK | Now cancels from everything. LP followup uses an 1EX, throws a ground kunai, lots of stun. HP followup travels backwards. }} | ||
| + | {{movelistrow | Cmd Grab | HCB PUNCH | The HP one is now actually a throw }} | ||
| + | {{movelistrow | Neckbreaker | HCF PUNCH | }} | ||
| + | {{movelistrow | Upkicks | DP KICK | actually invincible, cancellable to kunai. EX cancellable on whiff.}} | ||
| + | {{movelistrow | Headstomps | RDP KICK | Now cancels from everything. Cancellable to regular and fake kunai even on startup. EX crumples.}} | ||
| + | {{movelistrow | Hop Move | DP PUNCH | throw and hit invincible on startup, cancellable to fake kunai}} | ||
| + | |||
| ====Super Moves==== | ====Super Moves==== | ||
| {{movelistheader}} | {{movelistheader}} | ||
| {{movelistrow | movename | motion | notes}} | {{movelistrow | movename | motion | notes}} | ||
| {{movelistrow | 1EX 1EX | | }} | {{movelistrow | 1EX 1EX | | }} | ||
Revision as of 12:23, 9 May 2012
Description
- Nearly everything on the ground other than supers can be cancelled to her command dashes or headstomp kicks! On startup, whiff, block, hit, whatever! - All cancellable normals are normal jump cancellable now.
Moves
Unique
| special inputs/chains | notes | 
|---|---|
| motion | {{{4}}} | 
Special Moves
| Kunai | Shoots 2 kunai now! | 
|---|---|
|     | {{{4}}} | 
| Fake Kunai | Can be cancelled to air attacks! useful for altering her trajectory | 
|---|---|
|     | {{{4}}} | 
| Cmd Dash | Now cancels from everything.  followup uses an 1EX, throws a ground kunai, lots of stun.  followup travels backwards. | 
|---|---|
|     | {{{4}}} | 
| Cmd Grab | The  one is now actually a throw | 
|---|---|
|     | {{{4}}} | 
| Neckbreaker | |
|---|---|
|     | {{{4}}} | 
| Upkicks | actually invincible, cancellable to kunai. EX cancellable on whiff. | 
|---|---|
|     | {{{4}}} | 
| Headstomps | Now cancels from everything. Cancellable to regular and fake kunai even on startup. EX crumples. | 
|---|---|
|     | {{{4}}} | 
| Hop Move | throw and hit invincible on startup, cancellable to fake kunai | 
|---|---|
|     | {{{4}}} | 
Super Moves
| movename | notes | 
|---|---|
| motion | {{{4}}} | 
| {{{4}}} | 
|---|
