Difference between revisions of "Ibuki2"

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{{movelistheader}}
 
{{movelistheader}}
 
{{normal | Chain | LK => MK => HK | SPC | }}
 
{{normal | Chain | LK => MK => HK | SPC | }}
{{normal | Target Combo 1 | LP => MP | | }}
+
{{normal | Target Combo 1 | LP => MP | SPC | }}
{{normal | Target Combo 2 | LP => <- MP => Any HP | | }}
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{{normal | Target Combo 2 | LP => <- MP => Any HP | SPC | }}
{{normal | Target Combo 3 | MP / MK / HP / HK <br> => -> LK / -> MK / -> HK | | }}
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{{normal | Target Combo 3 | MP / MK / HP / HK => <br> -> LK / -> MK / -> HK | SPC | }}
{{normal | Chain | <- MP => cr. HK |  | }}
+
{{normal | Target Combo 4 | DOWN HK => HK |  | }}
 
+
{{normal | Target Combo 5 | MP / MK => HP / HK | AIRONLY | }}
{{normal | Chain | cr. HK => HK |  | }}
 
 
 
{{normal | Chain | LK => MK |  | }}
 
{{movelistrow | Chain | cr. LK => MK |  | }}
 
{{movelistrow | Chain | MK => HK | | }}
 
  
 
====Special Moves====
 
====Special Moves====
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{{movelistheader}}
 
{{movelistheader}}
 
{{movelistrow | Kunai | QCF PUNCH | | Shoots 2 kunai now!}}
 
{{movelistrow | Kunai | QCF PUNCH | | Shoots 2 kunai now!}}
{{movelistrow | Fake Kunai | QCF KICK | | Can be cancelled to air attacks! useful for altering her trajectory. the ex one cancels from things like jumpins and 6hk before it hits}}
+
{{movelistrow | Fake Kunai | QCF KICK | | Can be cancelled to air attacks! useful for altering her trajectory. }}
 
{{movelistrow | Slash Kicks | QCB KICK | | Can be mashed forever}}
 
{{movelistrow | Slash Kicks | QCB KICK | | Can be mashed forever}}
 
{{movelistrow | Cmd Dash | QCF KICK | | Now cancels from everything. followups }}
 
{{movelistrow | Cmd Dash | QCF KICK | | Now cancels from everything. followups }}
 
{{movelistextend | Fakeout | LP | | followup from cmd dash. }}
 
{{movelistextend | Fakeout | LP | | followup from cmd dash. }}
{{movelistextend | Neckbreaker | MP | | followup from cmd dash. requires 1EX}}
+
{{movelistextend | Hyperhop | MP | | followup from cmd dash. }}
{{movelistextend | Ground Kunai | HP | | followup from cmd dash. requires 1EX }}
+
{{movelistextend | Neckbreaker | HP | | followup from cmd dash. }}
 
{{movelistrow | Cmd Grab | HCB PUNCH | | The HP one is now actually a throw }}
 
{{movelistrow | Cmd Grab | HCB PUNCH | | The HP one is now actually a throw }}
{{movelistrow | Upkicks | DP KICK | | actually invincible, cancellable to kunai. EX cancellable on whiff.}}
+
{{movelistrow | Upkicks | DP KICK | | actually invincible, cancellable to kunai. }}
{{movelistrow | Headstomps | RDP KICK | | Now cancels from everything. Cancellable to regular and fake kunai even on startup. EX crumples.}}
+
{{movelistrow | Headstomps | RDP KICK | | Now cancels from everything. Cancellable to regular and fake kunai even on startup. }}
  
 
====Super Moves====
 
====Super Moves====
 
{{movelistheader}}
 
{{movelistheader}}
{{super | Yoroitoshi | QCB X2 PUNCH | U1 2EX | is an actual instant throw now}}
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{{super | Yoroitoshi | QCB 2PUNCH | U1 | is an actual instant throw now}}
{{super | Hashinsho | QCF X2 PUNCH | U2 2EX | invincible, juggles correctly and whatnot}}
+
{{super | Hashinsho | QCF 2PUNCH | U2 | invincible, juggles correctly and whatnot}}
{{super | Kasumi Suzaku | QCF X2 PUNCH | 2EX AIRONLY | }}
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{{super | Kasumi Suzaku | QCF 2PUNCH | AIRONLY | }}

Revision as of 16:30, 11 January 2017

Character Select
DCP.png Ryu.png Ken.png Honda.png Ibuki.png Makoto.png Dudley.png Seth.png Gouken.png Akuma.png Gen.png Dan.png Sakura.png Oni.png ELN.png
Yun.png Juri.png Chunli.png Dhalsim.png Abel.png Cviper.png Bison.png Sagat.png Cammy.png Deejay.png Cody.png Guy.png Hakan.png RLN.png PSN.png
Eryu.png Guile.png Blanka.png Zangief.png Rufus.png Fuerte.png Vega.png Balrog.png Feilong.png Hawk.png Adon.png Rose.png Yang.png HUG.png

System | Guide | Credits

Description

Ibuki traveled into hell and learned how to do new cancels!

  • Nearly everything on the ground other than supers can be cancelled to her command dashes or headstomp kicks! On startup, whiff, block, hit, whatever!
  • All cancellable normals are normal jump cancellable now.
  • chains can go into close HK.png now too so you have sweet juggles and resets!
  • 6mk cancels to kunai before it hits

Moves

Chains

Chain SPC.PNG
LK.png FOLLOWUP.PNG MK.png FOLLOWUP.PNG HK.png
Target Combo 1 SPC.PNG
LP.png FOLLOWUP.PNG MP.png
Target Combo 2 SPC.PNG
LP.png FOLLOWUP.PNG 4.png MP.png FOLLOWUP.PNG Any HP.png
Target Combo 3 SPC.PNG
MP.png / MK.png / HP.png / HK.png FOLLOWUP.PNG
6.png LK.png / 6.png MK.png / 6.png HK.png
Target Combo 4
2.png HK.png FOLLOWUP.PNG HK.png
Target Combo 5 AIR.PNG
MP.png / MK.png FOLLOWUP.PNG HP.png / HK.png

Special Moves

Kunai
QCF.png PUNCH.png Shoots 2 kunai now!
Fake Kunai
QCF.png KICK.png Can be cancelled to air attacks! useful for altering her trajectory.
Slash Kicks
QCB.png KICK.png Can be mashed forever
Cmd Dash
QCF.png KICK.png Now cancels from everything. followups
Fakeout
LP.png followup from cmd dash.
Hyperhop
MP.png followup from cmd dash.
Neckbreaker
HP.png followup from cmd dash.
Cmd Grab
HCB.png PUNCH.png The HP.png one is now actually a throw
Upkicks
DP.png KICK.png actually invincible, cancellable to kunai.
Headstomps
RDP.png KICK.png Now cancels from everything. Cancellable to regular and fake kunai even on startup.

Super Moves

Yoroitoshi U1.PNG
QCB.png 2PUNCH.png
is an actual instant throw now
Hashinsho U2.PNG
QCF.png 2PUNCH.png
invincible, juggles correctly and whatnot
Kasumi Suzaku AIR.PNG
QCF.png 2PUNCH.png