Difference between revisions of "Gouken"
| m (Text replacement - "LP" to "25px") | |||
| Line 9: | Line 9: | ||
| ex. HP => -> MK => -> HP <br> | ex. HP => -> MK => -> HP <br> | ||
| − | or  MK => -> MP => QCB LP <br> | + | or  MK => -> MP => QCB [[Image:LP.png|25px]] <br> | 
| {{movelistheader}} | {{movelistheader}} | ||
| Line 32: | Line 32: | ||
| {{normal+ | Demon flip parry | PUNCH | ARMOR |  }} | {{normal+ | Demon flip parry | PUNCH | ARMOR |  }} | ||
| {{normal+ | Demon flip divekick | KICK | |  }} | {{normal+ | Demon flip divekick | KICK | |  }} | ||
| − | {{normal+ | Demon flip throw | LP + LK | |  }} | + | {{normal+ | Demon flip throw | [[Image:LP.png|25px]] + LK | |  }} | 
| ====Super Moves==== | ====Super Moves==== | ||
| − | {{super | Palm Shoryuken | QCB 3PUNCH | | Hold LP MP or HP to determine distance }} | + | {{super | Palm Shoryuken | QCB 3PUNCH | | Hold [[Image:LP.png|25px]] MP or HP to determine distance }} | 
| {{super | Shin shoryuken | DP 3PUNCH | U1 | startup is fully invincible }} | {{super | Shin shoryuken | DP 3PUNCH | U1 | startup is fully invincible }} | ||
| {{super | Denjin Hadoken | QCF 3PUNCH | U2 | Hold buttons and wiggle stick for powerup }} | {{super | Denjin Hadoken | QCF 3PUNCH | U2 | Hold buttons and wiggle stick for powerup }} | ||
| {{charheader}} | {{charheader}} | ||
Revision as of 19:44, 21 January 2018
Description
Gouken returned from an alternate future where they accessed his secret abilities to instant air divekick and superjump
Moves
Unique
Gouken can cancel from any normal to a command normal.
Command normals can be cancelled on whiff or hit to the next strength cmd.normal or special.
| High Parry | |
|---|---|
|   | |
| Low Parry | |
|---|---|
|   | |
| Air Parry | |
|---|---|
|  /   | |
| Overhead Chop | |
|---|---|
|     | |
| Fork hand | |
|---|---|
|     | |
| Pulls toward | |
| Knee | |
|---|---|
|     | |
| Overhead Kick | |
|---|---|
|     | |
| divekick | |
|---|---|
|     | |
| superjump | |
|---|---|
|     | |
Special Moves
| Hadouken | |
|---|---|
|     | |
| Tatsu | |
|---|---|
|     | |
| you can divekick during recovery | |
| Palm | |
|---|---|
|     | |
|   | Knockdown Punch | |
|---|---|---|
|     | ||
|   | Launcher | |
|---|---|---|
|     | ||
| Can Knockdown Punch after | ||
| Demon flip | |
|---|---|
|     | |
|   | Demon flip parry | |
|---|---|---|
|   | ||
|   | Demon flip divekick | |
|---|---|---|
|   | ||
|   | Demon flip throw | |
|---|---|---|
|  +   | ||
Super Moves
| Palm Shoryuken | |
|---|---|
|     | |
| Hold    or  to determine distance | |
| Shin shoryuken | |
|---|---|
|     | |
| startup is fully invincible | |
| Denjin Hadoken | |
|---|---|
|     | |
| Hold buttons and wiggle stick for powerup | |












































