Difference between revisions of "Ibuki"
Line 13: | Line 13: | ||
====Chains==== | ====Chains==== | ||
{{movelistheader}} | {{movelistheader}} | ||
− | {{movelistrow | Chain | LP > MP | | }} | + | {{movelistrow | Chain | LP => MP | | }} |
− | {{movelistrow | Chain | LP > <- MP | | }} | + | {{movelistrow | Chain | LP => <- MP | | }} |
− | {{movelistrow | Chain | LP > HP | | }} | + | {{movelistrow | Chain | LP => HP | | }} |
− | {{movelistrow | Chain | MP > -> LK | | }} | + | {{movelistrow | Chain | MP => -> LK | | }} |
− | {{movelistrow | Chain | <- MP > HP | | }} | + | {{movelistrow | Chain | <- MP => HP | | }} |
− | {{movelistrow | Chain | <- MP > cr. HK | | }} | + | {{movelistrow | Chain | <- MP => cr. HK | | }} |
− | {{movelistrow | Chain | cr. HK > HK | | }} | + | {{movelistrow | Chain | cr. HK => HK | | }} |
− | {{movelistrow | Chain | LK > MK | | }} | + | {{movelistrow | Chain | LK => MK | | }} |
− | {{movelistrow | Chain | cr. LK > MK | | }} | + | {{movelistrow | Chain | cr. LK => MK | | }} |
− | {{movelistrow | Chain | MK > HK | | }} | + | {{movelistrow | Chain | MK => HK | | }} |
− | {{movelistrow | Chain | -> HP > -> HP | | }} | + | {{movelistrow | Chain | -> HP => -> HP | | }} |
====Special Moves==== | ====Special Moves==== | ||
Line 43: | Line 43: | ||
====Super Moves==== | ====Super Moves==== | ||
{{movelistheader}} | {{movelistheader}} | ||
− | {{movelistrow | | + | {{movelistrow | Yoroitoshi | HCB X2 PUNCH | U1 2EX | is an actual instant throw now}} |
+ | {{movelistrow | Hashinsho | QCF X2 KICK | U2 2EX | invincible, juggles correctly and whatnot}} | ||
+ | {{movelistrow | Kasumi Suzaku | QCF X2 PUNCH | 2EX | }} | ||
==Character Select== | ==Character Select== | ||
{{charseltext}} | {{charseltext}} |
Revision as of 05:51, 20 November 2012
Description
Ibuki traveled into hell and learned how to do new cancels!
- Nearly everything on the ground other than supers can be cancelled to her command dashes or headstomp kicks! On startup, whiff, block, hit, whatever!
- All cancellable normals are normal jump cancellable now.
- 6mk cancels to kunai before it hits
Moves
Chains
Chain | |
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Chain | |
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Chain | |
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Chain | |
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Chain | |
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Chain | |
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Chain | |
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Chain | |
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Chain | |
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Chain | |
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Chain | |
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Special Moves
Kunai | |
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Shoots 2 kunai now! |
Fake Kunai | |
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Can be cancelled to air attacks! useful for altering her trajectory. the ex one cancels from things like jumpins and 6hk before it hits |
Cmd Dash | |
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Now cancels from everything. followup uses an 1EX, throws a ground kunai, lots of stun. followup travels backwards. |
Fakeout | |
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Neckbreaker | |
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Ground Kunai | |
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Cmd Grab | |
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The one is now actually a throw |
Upkicks | |
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actually invincible, cancellable to kunai. EX cancellable on whiff. |
Headstomps | |
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Now cancels from everything. Cancellable to regular and fake kunai even on startup. EX crumples. |
Hop Move | |
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throw and hit invincible on startup, cancellable to fake kunai |
Super Moves
Yoroitoshi | |
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is an actual instant throw now |
Hashinsho | |
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invincible, juggles correctly and whatnot |
Kasumi Suzaku | |
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