Difference between revisions of "Balrog"

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{{movelistrow | dash air | CH<- -> PUNCH | AIRONLY |}}
 
{{movelistrow | dash air | CH<- -> PUNCH | AIRONLY |}}
 
{{movelistrow | dash fake | CH<- -> KICK | |}}
 
{{movelistrow | dash fake | CH<- -> KICK | |}}
 +
{{movelistrow | TAP | hold and release 3PUNCH or 3KICK | | whiff cancels off any special or normal}}
 
{{movelistrow | dash straight | QCF PUNCH | AIROK | leads to followups, see below}}
 
{{movelistrow | dash straight | QCF PUNCH | AIROK | leads to followups, see below}}
{{movelistextend | low followup | LP | | leads to followups, see below }}
+
{{movelistextend | low straight | LP | | press as you start DASH STRAIGHT, leads to followups }}
{{movelistextend | mid followup | MP | | leads to followups, see below }}
+
{{movelistextend | mid straight | MP | | press as you start DASH STRAIGHT, leads to followups }}
{{movelistextend | overhead followup | HP | | leads to followups, see below }}
+
{{movelistextend | overhead straight | HP | | press as you start DASH STRAIGHT, leads to followups}}
{{movelistextend | lk followup | LK | | }}
+
{{movelistextend | uppercut | LK | | press as you start DASH STRAIGHT }}
{{movelistextend | mk followup | MK | | }}
+
{{movelistextend | diagonal | MK | | press as you start DASH STRAIGHT }}
{{movelistextend | headbutt followup | HK | |  }}
+
{{movelistextend | headbutt straight | HK | |  press as you start DASH STRAIGHT}}
{{movelistrow | TAP | hold and release 3PUNCH or 3KICK | | whiff cancels off any special or normal}}
 
  
 
====rushpunch followups====
 
====rushpunch followups====

Revision as of 01:04, 31 August 2014

Character Select
DCP.png Ryu.png Ken.png Honda.png Ibuki.png Makoto.png Dudley.png Seth.png Gouken.png Akuma.png Gen.png Dan.png Sakura.png Oni.png ELN.png
Yun.png Juri.png Chunli.png Dhalsim.png Abel.png Cviper.png Bison.png Sagat.png Cammy.png Deejay.png Cody.png Guy.png Hakan.png RLN.png PSN.png
Eryu.png Guile.png Blanka.png Zangief.png Rufus.png Fuerte.png Vega.png Balrog.png Feilong.png Hawk.png Adon.png Rose.png Yang.png HUG.png

System | Guide | Credits

Description

!!!

Moves

Unique

  • LMH chains mostly, but can't chain into stand MP, and stand MP.png chains into any MK.png or crouch MP.png
special inputs/chains properties
motion notes

Special Moves

shorthop
MK.png + HP.png can be held and released up to level 2 and 3 versions that travel farther
headbutt
2CH.png 8.png
fake headbutt
MP.png + HK.png
trick spin
4.png 3KICK.png press PUNCH.png or KICK.png for followup
dash air AIR.PNG
4CH.png 6.png PUNCH.png
dash fake
4CH.png 6.png KICK.png
TAP
hold and release 3PUNCH.png or 3KICK.png whiff cancels off any special or normal
dash straight AIROK.PNG
QCF.png PUNCH.png leads to followups, see below
low straight
LP.png press as you start DASH STRAIGHT, leads to followups
mid straight
MP.png press as you start DASH STRAIGHT, leads to followups
overhead straight
HP.png press as you start DASH STRAIGHT, leads to followups
uppercut
LK.png press as you start DASH STRAIGHT
diagonal
MK.png press as you start DASH STRAIGHT
headbutt straight
HK.png press as you start DASH STRAIGHT

rushpunch followups

low followup
QCF.png LP.png can followup twice
mid followup
QCF.png MP.png can followup twice
overhead followup
QCF.png HP.png can followup twice
lvl2 and 3 shorthop
release MK.png + HK.png
headbutt
2CH.png 8.png

Super Moves

rushpunch super 2EX.PNG U1.PNG
4CH.png 6.png 4.png 6.png PUNCH.png
dirty butt 2EX.PNG U2.PNG
HCB.png X2.png PUNCH.png powers up TAP