Difference between revisions of "Makoto"
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====Super Moves==== | ====Super Moves==== | ||
{{movelistheader}} | {{movelistheader}} | ||
− | {{ | + | {{super | get mad | QCF X2 PUNCH | 4EX | she gets mad}} |
− | {{ | + | {{super | seichusen godanzuki | QCB X2 KICK | U1 2EX | }} |
− | {{ | + | {{super | abare tosanami | QCF X2 KICK | U2 2EX | }} |
Revision as of 22:43, 4 July 2015
Description
Makoto trained with Dr. Doom and learned how to dash cancel! And then she trained with juggernaut and learned how to have super armor!
- Dash cancel or jump cancel many normals and some specials
- chains L to H, M to H, or L to fwd + M buttons
Tactics
- use delayed cancels to mixup between a normal cancel into:
- A delayed normal into a combo to beat button presses
- delay a Command Grab to let them leave block/hitstun. grab has range to connect after > xx grab!
- jump cancel and crossup
- jump cancel and attack from the front with axe kicks. version has super armor!
- use the super armor of the rushpunch to blow through button presses
- dash cancel to close the distance
- cancel to overhead chop to catch them low blocking!
Moves
Unique
Special Moves
Rushpunch | |
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Cancels to Overhead Chop or fwd.HK. EX version is jump cancellable or dash cancellable |
Overhead Chop | |
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Dash cancellable |
Up Punch | |
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dash or jump cancellable |
Command Grab | |
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throw invincible on startup. increased range from regular game |
Axe Kick | |
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version has ARMOR. air control on ex |
Super Moves
get mad | |
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she gets mad |
seichusen godanzuki | |
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abare tosanami | |
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