Difference between revisions of "Evil Ryu2"

Line 21: Line 21:
 
{{normal | Shoryuken | DP PUNCH | SC | Denjin: Shoots 2 fireballs after MP and HP versions for more damage}}
 
{{normal | Shoryuken | DP PUNCH | SC | Denjin: Shoots 2 fireballs after MP and HP versions for more damage}}
 
{{normal | Tatsu | QCB KICK | AIROK | Denjin: Also hits crouching }}
 
{{normal | Tatsu | QCB KICK | AIROK | Denjin: Also hits crouching }}
{{normal | Stomp | HCF KICK | SC | Denjin: Can dash out of HK version startup}}
+
{{normal | Stomp | HCF KICK | SC | Denjin: Adds armor/counterbreak Can dash out of HK version startup}}
 
{{normal | Teleport | DP or RDP 3KICK or 3PUNCH |  | Denjin: Can be done out of special moves }}
 
{{normal | Teleport | DP or RDP 3KICK or 3PUNCH |  | Denjin: Can be done out of special moves }}
  

Revision as of 17:26, 18 February 2017

Character Select
DCP.png Ryu.png Ken.png Honda.png Ibuki.png Makoto.png Dudley.png Seth.png Gouken.png Akuma.png Gen.png Dan.png Sakura.png Oni.png ELN.png
Yun.png Juri.png Chunli.png Dhalsim.png Abel.png Cviper.png Bison.png Sagat.png Cammy.png Deejay.png Cody.png Guy.png Hakan.png RLN.png PSN.png
Eryu.png Guile.png Blanka.png Zangief.png Rufus.png Fuerte.png Vega.png Balrog.png Feilong.png Hawk.png Adon.png Rose.png Yang.png HUG.png

System | Guide | Credits

Description

Ryu got so mad he got a hole in his chest.

Moves

Unique

  • can whiff cancel most stuff
Hopkick
6.png MK.png
Cancels into Tatsu. Throw Invinc.
Overhead OH.PNG SPC.PNG
6.png MP.png
Overhead Chain SPC.PNG
Any Attack FOLLOWUP.PNG 6.png MP.png
Punch Chain SPC.PNG
MP.png FOLLOWUP.PNG HP.png
Shoto Chain SPC.PNG
LK.png FOLLOWUP.PNG MK.png
Sweep Chain SPC.PNG
2.png HK.png FOLLOWUP.PNG HK.png
jump cancellable
Divekick AIR.PNG
2.png MK.png

Special Moves

Fireball SC.PNG
QCF.png PUNCH.png
cancels to red fireball. Denjin: Different speed fireballs
Red Fireball SC.PNG
HCB.png PUNCH.png
heavier buttons start up slower but recover faster. Denjin: Can dash out of HP.png version startup
Shoryuken SC.PNG
DP.png PUNCH.png
Denjin: Shoots 2 fireballs after MP.png and HP.png versions for more damage
Tatsu AIROK.PNG
QCB.png KICK.png
Denjin: Also hits crouching
Stomp SC.PNG
HCF.png KICK.png
Denjin: Adds armor/counterbreak Can dash out of HK.png version startup
Teleport
DP.png or RDP.png 3KICK.png or 3PUNCH.png
Denjin: Can be done out of special moves

Super Moves

Raging Demon
LP.png LP 6.png LK.png HP.png
Denjin: A lot faster travel speed
Denjin Mode
QCB.png 2KICK.png
Powers up most specials and all supers. Turn off with same input for no meter
Mets Hadoken U1.PNG
QCF.png 2PUNCH.png
Denjin: Travels faster and more hits
Mets Goshoryu U2.PNG
DP.png 2PUNCH.png
Denjin: Instant startup and more hits