Difference between revisions of "Sakura2"
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{{normal | Shoryu | DP PUNCH | SC | Can be cancelled into MAX level Hadouken and Upkick }} | {{normal | Shoryu | DP PUNCH | SC | Can be cancelled into MAX level Hadouken and Upkick }} | ||
{{normal | Tatsu | QCB KICK | SC | Landing can be cancelled into MAX level Hadouken and Upkick }} | {{normal | Tatsu | QCB KICK | SC | Landing can be cancelled into MAX level Hadouken and Upkick }} | ||
− | {{normal | Upkicks | DP KICK | SC | Can be jumpcancelled }} | + | {{normal | Upkicks | DP KICK | SC | Can be jumpcancelled. Is projectile invulnerable }} |
{{normal | Demon Flip | HCF KICK | | }} | {{normal | Demon Flip | HCF KICK | | }} | ||
{{normal+ | => Flip Punch | PUNCH | | }} | {{normal+ | => Flip Punch | PUNCH | | }} |
Revision as of 08:47, 25 February 2017
Description
Sakura met up with her pals from Rival School but then she got hit by a bus so now she won't shut the fuck up because she played too much BlazBlue: Calamity Trigger.
Moves
Sakura can control air trajectory while jumping by holding or
Unique
Chains | |
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Light | |
Overhead Kick | |
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9WAY AIRDASH | |
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Any Direction or Neutral + ![]() | |
Can be done off air normal hits. |
Special Moves
Hadouken | |
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Charged up version is jump cancellable |
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During charge. Stores last charge up to max level |
Shoryu | |
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Can be cancelled into MAX level Hadouken and Upkick |
Tatsu | |
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Landing can be cancelled into MAX level Hadouken and Upkick |
Upkicks | |
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Can be jumpcancelled. Is projectile invulnerable |
Demon Flip | |
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Super Moves
Haru Ichiban | |
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Upkick Super | |
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Shinkuu Hadouken | |
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Upward Shinkuu Hadouken | |
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