Difference between revisions of "Dan2"
Line 10: | Line 10: | ||
{{movelistheader}} | {{movelistheader}} | ||
− | {{normal | Overhead | -> MP | SPC | }} | + | {{normal | Overhead | -> MP | SPC | Cancel from any normal }} |
{{normal | Upward Roundhouse | <- HK | SPC | Launches}} | {{normal | Upward Roundhouse | <- HK | SPC | Launches}} | ||
{{normal | Target Combo | LK => MK | SPC | }} | {{normal | Target Combo | LK => MK | SPC | }} |
Revision as of 22:16, 17 March 2017
Story
After being forced to realize he's not funny, Dan decided to stop speaking altogether, and instead actually practiced his martial arts. A more determined and serious Dan enters the King of Fighters tournament to eat tacos
Description
Dan is now more of a grounded character with juggles, relying on his better fireballs and 2-frame command throw to do non-juggle damage.
Moves
Unique
Overhead | |
---|---|
Cancel from any normal |
Upward Roundhouse | |
---|---|
Launches |
Target Combo | |
---|---|
Special Moves
Gadoken | |
---|---|
Can be dashcancelled |
Koryuken | |
---|---|
Punchies | |
---|---|
Absorbs fireballs |
Dankukyaku | |
---|---|
Zanshin Throw | |
---|---|
Cancel into out of any normal |
Super Moves
Shisso Buraiken | |
---|---|
Haoh Gadoken | |
---|---|