Difference between revisions of "Guy"

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====Unique====
 
====Unique====
 
{{movelistheader}}
 
{{movelistheader}}
{{normal | Chains | LP => MP => HP <br> LK => MK => HK | SPC AIRONLY |  }}
+
{{normal | Chains | PUNCH > MED > HEAVY | SPC AIRONLY |  }}
 
{{normal | Run stop | <-  | | while running }}
 
{{normal | Run stop | <-  | | while running }}
 
{{normal | Airdash | -> -> | AIRONLY |  }}
 
{{normal | Airdash | -> -> | AIRONLY |  }}
 
{{normal | Bushin Elbow | DOWN MP  | AIRONLY |  }}
 
{{normal | Bushin Elbow | DOWN MP  | AIRONLY |  }}
 
{{normal | Airthrow | LP + LK | AIRONLY |  }}
 
{{normal | Airthrow | LP + LK | AIRONLY |  }}
 +
{{normal | Airdash Cancel | MP + MK | AIRONLY | On air hit only}}
  
 
====Special Moves====
 
====Special Moves====
 
{{normal | Bushin Flip | QCF PUNCH |  | Cancels to jump normals, Senpukyaku and Airthrow }}
 
{{normal | Bushin Flip | QCF PUNCH |  | Cancels to jump normals, Senpukyaku and Airthrow }}
 +
{{normal+ | Bushin Elbow | DOWN MP | | (close) Activates a throw that groundbounces }}
 
{{normal | Hozanto | QCB PUNCH | SC | }}
 
{{normal | Hozanto | QCB PUNCH | SC | }}
 
{{normal | Bushin Senpukyaku | QCB KICK | AIROK | Can cancel into LP + LK and Airdash }}
 
{{normal | Bushin Senpukyaku | QCB KICK | AIROK | Can cancel into LP + LK and Airdash }}
{{normal | Shadow Kick | QCF LK | SC | Cancellable into Neck Flip or Launch Kick }}
+
{{normal | Bushin Dash | QCF KICK | | Passes through projectiles }}
{{normal | Neck Flip | QCF MK | OVERHEAD | Cancellable into Airdash }}
+
{{normal+ | Shadow Kick | LK | SC | Cancellable into Neck Flip, Launch Kick, Hozanto and Senpukyaku }}
{{normal | Launch Kick | QCF HK | | Cancellable into Airdash }}
+
{{normal+ | Neck Flip | MK | OVERHEAD | Cancellable into Senpukyaku }}
 +
{{normal+ | Launch Kick | HK | | Cancellable into Senpukyaku }}
 +
{{normal+ | Bushin Flip | PUNCH | | }}
  
 
====Super Moves====
 
====Super Moves====
{{super | Bushin Hasouken | QCB 2PUNCH | AIROK | Press buttons on hit }}
+
{{super | Bushin Hasouken | QCB 3PUNCH | AIROK | Press buttons on hit }}
{{super | Bushin Goraisenpujin | QCF 2PUNCH | U1 | }}
+
{{super | Bushin Goraisenpujin | QCF 3PUNCH | U1 | }}
{{super | Bushin Muso Renge | QCF 2KICK | U2 | Causes crumple, and allows for followups }}
+
{{super | Bushin Muso Renge | QCF 3KICK | U2 | Causes crumple, and allows for followups }}
 
{{charheader}}
 
{{charheader}}

Revision as of 21:39, 15 January 2018

Description

Guy's back is really itchy so he keeps trying to scratch it on people, animals and objects by slamming his back into them

Moves

Unique

Chains SPC.PNG AIR.PNG
PUNCH.png > MED.png > HVY.png
Run stop
4.png
while running
Airdash AIR.PNG
6.png ->
Bushin Elbow AIR.PNG
2.png MP.png
Airthrow AIR.PNG
LP.png + LK.png
Airdash Cancel AIR.PNG
MP.png + MK.png
On air hit only

Special Moves

Bushin Flip
QCF.png PUNCH.png
Cancels to jump normals, Senpukyaku and Airthrow
Followup.png Bushin Elbow
2.png MP.png
(close) Activates a throw that groundbounces
Hozanto SC.PNG
QCB.png PUNCH.png
Bushin Senpukyaku AIROK.PNG
QCB.png KICK.png
Can cancel into LP.png + LK.png and Airdash
Bushin Dash
QCF.png KICK.png
Passes through projectiles
Followup.png Shadow Kick SC.PNG
LK.png
Cancellable into Neck Flip, Launch Kick, Hozanto and Senpukyaku
Followup.png Neck Flip OH.PNG
MK.png
Cancellable into Senpukyaku
Followup.png Launch Kick
HK.png
Cancellable into Senpukyaku
Followup.png Bushin Flip
PUNCH.png

Super Moves

Bushin Hasouken AIROK.PNG
QCB.png 3PUNCH.png
Press buttons on hit
Bushin Goraisenpujin U1.PNG
QCF.png 3PUNCH.png
Bushin Muso Renge U2.PNG
QCF.png 3KICK.png
Causes crumple, and allows for followups
Character Select
DCP.png Ryu.png Ken.png Honda.png Ibuki.png Makoto.png Dudley.png Seth.png Gouken.png Akuma.png Gen.png Dan.png Sakura.png Oni.png ELN.png
Yun.png Juri.png Chunli.png Dhalsim.png Abel.png Cviper.png Bison.png Sagat.png Cammy.png Deejay.png Cody.png Guy.png Hakan.png RLN.png PSN.png
Eryu.png Guile.png Blanka.png Zangief.png Rufus.png Fuerte.png Vega.png Balrog.png Feilong.png Hawk.png Adon.png Rose.png Yang.png HUG.png

System | Guide | Credits