Difference between revisions of "Sakura"
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====Super Moves==== | ====Super Moves==== | ||
− | {{super | Haru Ichiban | QCB | + | {{super | Haru Ichiban | QCB 3KICK | | }} |
− | {{super | Upkick Super | DP | + | {{super | Upkick Super | DP 3KICK | U1 | }} |
− | {{super | Shinkuu Hadouken | QCF | + | {{super | Shinkuu Hadouken | QCF 3PUNCH | U2 | }} |
− | {{super | Upward Shinkuu Hadouken | DP | + | {{super | Upward Shinkuu Hadouken | DP 3PUNCH | U2 | }} |
{{charheader}} | {{charheader}} |
Revision as of 05:52, 20 January 2018
Description
Sakura met up with her pals from Rival Schools but then she got hit by a bus so now she won't shut the fuck up because she played too much BlazBlue: Calamity Trigger.
Moves
Sakura can control air trajectory while jumping by holding or
Unique
Chains | |
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Overhead Kick | |
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9WAY AIRDASH | |
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Any Direction or Neutral + | |
Can be done off air normal hits. |
Special Moves
Hadouken | |
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Charged up version is jump cancellable |
Hadouken Storage | ||
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During charge. Stores last charge up to max level |
Shoryu | |
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Can be cancelled into MAX level Hadouken and Upkick |
Tatsu | |
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Landing can be cancelled into MAX level Hadouken and Upkick |
Upkicks | |
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Can be jumpcancelled. Is projectile invulnerable |
Demon Flip | |
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Flip Punch | ||
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Divekick | ||
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Super Moves
Haru Ichiban | |
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Upkick Super | |
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Shinkuu Hadouken | |
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Upward Shinkuu Hadouken | |
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