Difference between revisions of "Ibuki"
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| + | ==Character Select== | ||
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Revision as of 15:51, 9 May 2012
Description
-Nearly everything on the ground other than supers can be cancelled to her command dashes or headstomp kicks! On startup, whiff, block, hit, whatever! -All cancellable normals are normal jump cancellable now.
Moves
Unique
| special inputs/chains | properties | 
|---|---|
| motion | notes | 
Special Moves
| Kunai | |
|---|---|
|     | Shoots 2 kunai now! | 
| Fake Kunai | |
|---|---|
|     | Can be cancelled to air attacks! useful for altering her trajectory | 
| Cmd Dash | |
|---|---|
|     | Now cancels from everything.  followup uses an 1EX, throws a ground kunai, lots of stun.  followup travels backwards. | 
| Cmd Grab | |
|---|---|
|     | The  one is now actually a throw | 
| Neckbreaker | |
|---|---|
|     | 
| Upkicks | |
|---|---|
|     | actually invincible, cancellable to kunai. EX cancellable on whiff. | 
| Headstomps | |
|---|---|
|     | Now cancels from everything. Cancellable to regular and fake kunai even on startup. EX crumples. | 
| Hop Move | |
|---|---|
|     | throw and hit invincible on startup, cancellable to fake kunai | 
Super Moves
| movename | properties | 
|---|---|
| motion | notes | 
Character Select

