Difference between revisions of "Basics"

m (Text replacement - "SC" to "Image:SC.PNG")
m (Text replacement - "LOW" to "Image:LOW.PNG")
Line 21: Line 21:
 
**DMG: 10
 
**DMG: 10
 
**STUN: 0
 
**STUN: 0
**EFFECT: 0005 BLOW_SH for standing crouching and air
+
**EFFECT: 0005 B[[Image:LOW.PNG]]_SH for standing crouching and air
 
**ForceX: 0.05 ForceY 0.07 seems about perfect.
 
**ForceX: 0.05 ForceY 0.07 seems about perfect.

Revision as of 01:32, 22 January 2018

Saving Cancels

SC.PNGRIPTS
Change EX_SAVING total duration to 3 or 2
ETC - add (GFX2|SavingAtk_2nd)/(0006|22) for the flash
SFX - add (NORMAL|138) for the sound

MOVES
Duplicate SAVING_EX
SAVING EX 1 - Meter use 250
SAVING EX 2 - Meter use 500

CANCEL LIST
SAVING EX 1 - goes in SUPER MOVE
SAVING EX 2 - goes in SUPER COMBO

Alpha Counters

 4.png  MP.png MK.png |  ALL_BUTTONS, STRICT_STICK, ON_PRESS
  • Just use SAVING3 script.
  • Use the SAVING3 Hitbox table.
    • DMG: 10
    • STUN: 0
    • EFFECT: 0005 BLOW.PNG_SH for standing crouching and air
    • ForceX: 0.05 ForceY 0.07 seems about perfect.