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| {{normal | Red Fireball | HCB PUNCH | SC | heavier buttons start up slower but recover faster. Denjin: Can dash out of HP version startup}} | | {{normal | Red Fireball | HCB PUNCH | SC | heavier buttons start up slower but recover faster. Denjin: Can dash out of HP version startup}} |
| {{normal | Shoryuken | DP PUNCH | SC | Denjin: Shoots 2 fireballs after MP and HP versions for more damage}} | | {{normal | Shoryuken | DP PUNCH | SC | Denjin: Shoots 2 fireballs after MP and HP versions for more damage}} |
− | {{normal | Tatsu | QCB KICK | AIROK | Denjin: Also hits crouching }} | + | {{normal | Tatsu | QCB KICK | AIROK | Denjin: Also hits crouching EX: can be cancelled into air normals }} |
| {{normal | Stomp | HCF KICK | SC | Denjin: Adds armor/counterbreak Can dash out of HK version startup}} | | {{normal | Stomp | HCF KICK | SC | Denjin: Adds armor/counterbreak Can dash out of HK version startup}} |
| {{normal | Teleport | DP or RDP 3KICK or 3PUNCH | | Denjin: Can be done out of special moves }} | | {{normal | Teleport | DP or RDP 3KICK or 3PUNCH | | Denjin: Can be done out of special moves }} |
Revision as of 12:41, 23 January 2018