Difference between revisions of "Ibuki"
| Line 5: | Line 5: | ||
| *All cancellable normals are normal jump cancellable now. | *All cancellable normals are normal jump cancellable now. | ||
| + | |||
| + | *chains can go into close HK now too so you have sweet juggles and resets! | ||
| ==Moves== | ==Moves== | ||
| − | ==== | + | ====Chains==== | 
| {{movelistheader}} | {{movelistheader}} | ||
| − | {{movelistrow |  | + | {{movelistrow | Chain | LP > MP |  | }} | 
| + | {{movelistrow | Chain | LP > <- MP |  | }} | ||
| + | {{movelistrow | Chain | LP > HP |  | }} | ||
| + | {{movelistrow | Chain | MP > -> LK |  | }} | ||
| + | {{movelistrow | Chain | <- MP > HP |  | }} | ||
| + | {{movelistrow | Chain | <- MP > cr. HK |  | }} | ||
| + | |||
| + | {{movelistrow | Chain | cr. HK > HK |  | }} | ||
| + | |||
| + | {{movelistrow | Chain | LK > MK |  | }} | ||
| + | {{movelistrow | Chain | cr. LK > MK |  | }} | ||
| + | {{movelistrow | Chain | MK > HK |  | }} | ||
| + | {{movelistrow | Chain | -> HP > -> HP |  | }} | ||
| ====Special Moves==== | ====Special Moves==== | ||
Revision as of 11:32, 12 May 2012
Description
Ibuki traveled into hell and learned how to do new cancels!
- Nearly everything on the ground other than supers can be cancelled to her command dashes or headstomp kicks! On startup, whiff, block, hit, whatever!
- All cancellable normals are normal jump cancellable now.
Moves
Chains
| Chain | |
|---|---|
|  >   | 
| Chain | |
|---|---|
|  >     | 
| Chain | |
|---|---|
|  >   | 
| Chain | |
|---|---|
|  >     | 
| Chain | |
|---|---|
|    >   | 
| Chain | |
|---|---|
|    >     | 
| Chain | |
|---|---|
|    >   | 
| Chain | |
|---|---|
|  >   | 
| Chain | |
|---|---|
|    >   | 
| Chain | |
|---|---|
|  >   | 
| Chain | |
|---|---|
|    >     | 
Special Moves
| Kunai | |
|---|---|
|     | Shoots 2 kunai now! | 
| Fake Kunai | |
|---|---|
|     | Can be cancelled to air attacks! useful for altering her trajectory | 
| Cmd Dash | |
|---|---|
|     | Now cancels from everything.  followup uses an 1EX, throws a ground kunai, lots of stun.  followup travels backwards. | 
| Cmd Grab | |
|---|---|
|     | The  one is now actually a throw | 
| Neckbreaker | |
|---|---|
|     | 
| Upkicks | |
|---|---|
|     | actually invincible, cancellable to kunai. EX cancellable on whiff. | 
| Headstomps | |
|---|---|
|     | Now cancels from everything. Cancellable to regular and fake kunai even on startup. EX crumples. | 
| Hop Move | |
|---|---|
|     | throw and hit invincible on startup, cancellable to fake kunai | 
Super Moves
| movename | properties | 
|---|---|
| motion | notes | 
Character Select

