Difference between revisions of "Oni"
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{{movelistheader}} | {{movelistheader}} | ||
{{movelistrow | Hadoken | QCF PUNCH | SC | Hold down PUNCH to make it go farther, 2 hits }} | {{movelistrow | Hadoken | QCF PUNCH | SC | Hold down PUNCH to make it go farther, 2 hits }} | ||
− | {{movelistrow | Slash | QCF PUNCH | SC | }} | + | {{movelistrow | Slash | QCF PUNCH | SC | LP slash will retain dash momentum }} |
− | {{movelistrow | Tatsu | QCB KICK | | }} | + | {{movelistrow | Tatsu | QCB KICK | AIROK | Tiger Knee to make it do dumb superjump }} |
{{movelistrow | Stomp | QCB PUNCH | AIRONLY | }} | {{movelistrow | Stomp | QCB PUNCH | AIRONLY | }} | ||
{{movelistrow | Demon Punch | DP PUNCH | SC | }} | {{movelistrow | Demon Punch | DP PUNCH | SC | }} |
Revision as of 16:13, 13 December 2012
Story
SPOILER ALERT: Oni is actually Akuma in disguise.
Description
Oni is a heavy but fast character with airdashes. All normals and some special moves change properties while dashing.
Dashing normals don't chain, but can be linked into standing normals that do.
Moves
Unique
Chains | |
---|---|
|
/ |
---|
Airdash | |
---|---|
<- / -> | Backwards airdash leaves a mini fireball that deals small damage |
Backdash | |
---|---|
<- | Cancellable into attacks |
Special Moves
Hadoken | |
---|---|
Hold down to make it go farther, 2 hits |
Slash | |
---|---|
slash will retain dash momentum |
Tatsu | |
---|---|
Tiger Knee to make it do dumb superjump |
Stomp | |
---|---|
Demon Punch | |
---|---|
EX Moves
Hadoken | |
---|---|
Slash | |
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Tatsu | |
---|---|
Stomp | |
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Demon Uppercut | |
---|---|
2Punch |
Super Moves
Raging Demon | |
---|---|
<- to cancel and regain |
Straight Fireballs | |
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QCF | Horizontal on ground |
Up Fireballs | |
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QCB | Straight up |
Big Super Flame Attack | |
---|---|
QCF |