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| If you use a Super Move, Seieienbu ends afterwards. | | If you use a Super Move, Seieienbu ends afterwards. |
| {{movelistheader}} | | {{movelistheader}} |
− | {{movelistrow | Seieienbu | DOWN DOWN LP + MP | 2EX AIROK | Shadows are not delayed }} | + | {{movelistrow | Seieienbu | QCB QCB LP + MP | 2EX | Shadows are not delayed }} |
− | {{movelistrow | Seieienbu | DOWN DOWN MP + HP | 2EX AIROK | Shadows are a little delayed }} | + | {{movelistrow | Seieienbu | QCB QCB MP + HP | 2EX | Shadows are a little delayed }} |
− | {{movelistrow | Seieienbu | DOWN DOWN LP + HP | 2EX AIROK | Shadows are very delayed }} | + | {{movelistrow | Seieienbu | QCB QCB LP + HP | 2EX | Shadows are very delayed }} |
| {{movelistrow | Super Slasher | QCF QCF PUNCH | 2EX | Slow spinning knockdown }} | | {{movelistrow | Super Slasher | QCF QCF PUNCH | 2EX | Slow spinning knockdown }} |
| {{movelistrow | Raisin Mahhaken | QCB QCB PUNCH | U1 2EX | hold PUNCH to keep the finger pointing }} | | {{movelistrow | Raisin Mahhaken | QCB QCB PUNCH | U1 2EX | hold PUNCH to keep the finger pointing }} |
Revision as of 19:18, 3 December 2013