Difference between revisions of "Movelist Chart"

 
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{{normallegend | AIRONLY | Airborne moves only| AIROK | Move works on ground and while jumping }}
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{{normallegend | AIRONLY | Airborne moves only | AIROK | Move works on ground and in air }}
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{{normallegend | ARMOR | Move has 1 or more hits of armor | COUNTER | Move automatically counters}}
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{{normallegend | LOW | Move must be blocked low | OVERHEAD | Move is an overhead and must be blocked high}}
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{{normallegend | THROW | Move is a command throw | INV | Opponent is invulnerable during the attack }}
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{{normallegend | U1 U2 | Move can only be used with this ultra setting | SPC SC | Move is special cancellable, or super cancellable}}
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{{exsuperlegend | 1EX | EX moves always use 1 bar of the meter | 2EX | Supers use 2 bars of meter unless something else is specified}}

Latest revision as of 15:26, 16 December 2013

AIR.PNG Airborne moves only AIROK.PNG Move works on ground and in air
ARMOR.PNG Move has 1 or more hits of armor COUNTER.PNG Move automatically counters
LOW.PNG Move must be blocked low OH.PNG Move is an overhead and must be blocked high
THROW.PNG Move is a command throw INV.PNG Opponent is invulnerable during the attack
U1.PNG U2.PNG Move can only be used with this ultra setting SPC.PNG SC.PNG Move is special cancellable, or super cancellable
1EX.PNG EX moves always use 1 bar of the meter 2EX.PNG Supers use 2 bars of meter unless something else is specified