Difference between revisions of "Gouken"
| Line 4: | Line 4: | ||
| ==Moves== | ==Moves== | ||
| ====Unique==== | ====Unique==== | ||
| − | + | Gouken can cancel from any normal to a command normal | |
| + | command normals can be cancelled on whiff or hit to the next strength cmd.normal or special. | ||
| + | |||
| + | ex. HP => -> MK => -> HP <br> | ||
| + | or  MK => -> MP => QCB LP <br> | ||
| {{movelistheader}} | {{movelistheader}} | ||
| − | {{ | + | {{normal | Overhead Chop | -> MP | OVERHEAD | }} | 
| − | {{ | + | {{normal | Fork hand | -> HP | | Pulls toward }} | 
| − | {{ | + | {{normal | Knee | -> MP | | }} | 
| − | {{ | + | {{normal | Overhead Kick | -> HK | | }} | 
| + | {{normal | divekick | DOWN MK | AIRONLY OVERHEAD | no height restriction}} | ||
| + | {{normal | superjump | DOWN UP |  | }} | ||
| ====Special Moves==== | ====Special Moves==== | ||
| {{movelistheader}} | {{movelistheader}} | ||
| − | {{ | + | {{normalex | Hadouken | QCF PUNCH | QCF 2PUNCH | | Charge all the way to store a doken }} | 
| − | {{normalex |  | + | {{normal+ | Release | QCF PUNCH or 2PUNCH | | No projectile limit and can cancel from anything}} | 
| − | {{normalex |  | + | {{normalex | Tatsu | QCB KICK | QCB 2KICK | AIROK | you can divekick during recovery }} | 
| − | {{ | + | {{normalex | Palm | QCB PUNCH | QCB 2PUNCH |  | }} | 
| − | + | {{normal | Demon flip | QCF KICK |  |  }} | |
| − | + | {{normal+ | Demon flip parry | PUNCH | ARMOR |  }} | |
| − | {{ | + | {{normal+ | Demon flip divekick | KICK | |  }} | 
| − | {{ | + | {{normal+ | Demon flip throw | LP + LK | |  }} | 
| − | {{ | ||
| ====Super Moves==== | ====Super Moves==== | ||
| {{movelistheader}} | {{movelistheader}} | ||
| − | {{ | + | {{super | Denjin Charge | QCF QCF PUNCH | | }} | 
| − | {{ | + | {{super | Shin shoryuken | QCF QCF KICK | U1 3EX AIRONLY | startup is fully invincible }} | 
| − | {{ | + | {{super | Shinkuu Hadoken | QCB X2 KICK | U2 3EX | }} | 
| ==Character Select== | ==Character Select== | ||
| {{charseltext}} | {{charseltext}} | ||
Revision as of 18:19, 30 April 2014
Description
Gouken returned from an alternate future where they accessed his secret abilities to instant air divekick and superjump
Moves
Unique
Gouken can cancel from any normal to a command normal command normals can be cancelled on whiff or hit to the next strength cmd.normal or special.
| Overhead Chop | |
|---|---|
|     | |
| Fork hand | |
|---|---|
|     | |
| Pulls toward | |
| Knee | |
|---|---|
|     | |
| Overhead Kick | |
|---|---|
|     | |
| divekick | |
|---|---|
|     | |
| no height restriction | |
| superjump | |
|---|---|
|     | |
Special Moves
| Hadouken | |
|---|---|
|     |     | 
| Charge all the way to store a doken | 
|   | Release | |
|---|---|---|
|    or   | ||
| No projectile limit and can cancel from anything | ||
| Tatsu | |
|---|---|
|     |     | 
| you can divekick during recovery | 
| Palm | |
|---|---|
|     |     | 
| Demon flip | |
|---|---|
|     | |
|   | Demon flip parry | |
|---|---|---|
|   | ||
|   | Demon flip divekick | |
|---|---|---|
|   | ||
|   | Demon flip throw | |
|---|---|---|
|  +   | ||
Super Moves
| Denjin Charge | |
|---|---|
|  QCF   | |
| Shin shoryuken | |
|---|---|
|  QCF   | |
| startup is fully invincible | |
| Shinkuu Hadoken | |
|---|---|
|       | |
Character Select

