Basics
Saving Cancels
SCRIPTS
Change EX_SAVING total duration to 3 or 2
ETC - add (GFX2|SavingAtk_2nd)/(0006|22) for the flash
SFX - add (NORMAL|138) for the sound
MOVES
Duplicate SAVING_EX
SAVING EX 1 - Meter use 250
SAVING EX 2 - Meter use 500
CANCEL LIST
SAVING EX 1 - goes in SUPER MOVE
SAVING EX 2 - goes in SUPER COMBO
Alpha Counters
| ALL_BUTTONS, STRICT_STICK, ON_PRESS
- Just use SAVING3 animation for this.
- Hitbox starts at frame 3.
- You can change the animation too, just adjust the TOTALFRAMES and where the animation starts in the *FROM FRAME/ TO FRAME sections. Please do this! Or it will look very bad!
- Total Frames: 57 seems to be the sweet spot for not hitting the opponent off juggle, but not letting them get in on you before you can block.
- Use the SAVING3 Hitbox table.
- DMG: 10
- STUN: 0
- EFFECT: 0005 BLOW_SH for standing crouching and air
- ForceX: 0.05 ForceY 0.07 seems about perfect.