Dan
Story
Description
Dan is now more of a grounded character with juggles, relying on his better fireballs and 2-frame command throw to do non-juggle damage.
Moves
Unique
Special features go here
| Chains | |
|---|---|
Special Moves
| Fireball | |
|---|---|
| Uppercut | |
|---|---|
| Punchies | |
|---|---|
| Absorbs fireballs |
| R.E.D. Kick | |
|---|---|
| The recovery is Saving Cancellable |
| Command Throw | |
|---|---|
EX Moves
| Fireball | |
|---|---|
| Uppercut | |
|---|---|
| Punchies | |
|---|---|
| Absorbs fireballs |
| Straight Kick | |
|---|---|
| Command Throw | |
|---|---|
Super Moves
| Punchy Super | |
|---|---|
| Command Throw Super | |
|---|---|
| Super Fireball | |
|---|---|
Character Select
