animation group #7 "standing punches?"
animation group #7 animation #0
anim num
AnimFlags
unk01
Duration
Ender
Sprite
unk06
unk07
unk08
unk09
ProximityBlock
unk0b
unk0c
unk0d
unk0e
unk0f
unk10
RenderExtra
HitboxGroup
unk14
raw data
address
keyframe0
0
0
4
0
0
0
128
0
128
0
0
0
0
0
0
0
0
11B978
keyframe1
0
0
3
0
0
0
128
0
128
0
0
0
0
0
0
0
0
11B98C
keyframe2
0
0
6
0
0
0
128
0
64
0
0
0
0
0
0
0
0
11B9A0
keyframe3
0
0
8
128
0
0
128
0
64
0
0
0
0
0
0
0
0
11B9B4
animation group #7 animation #1
anim num
AnimFlags
unk01
Duration
Ender
Sprite
unk06
unk07
unk08
unk09
ProximityBlock
unk0b
unk0c
unk0d
unk0e
unk0f
unk10
RenderExtra
HitboxGroup
unk14
raw data
address
keyframe0
0
0
5
0
0
0
128
0
128
0
0
0
0
0
0
0
0
11B9CC
keyframe1
0
0
2
0
0
0
128
0
128
0
0
0
0
0
0
0
0
11B9E0
keyframe2
0
0
3
0
0
0
128
0
128
0
4
0
0
0
0
0
0
11B9F4
keyframe3
0
0
6
0
0
0
128
0
64
0
0
0
0
0
0
0
0
11BA08
keyframe4
0
0
5
0
0
0
128
0
64
0
0
0
0
0
0
0
0
11BA1C
keyframe5
0
0
5
128
0
0
128
0
64
0
0
0
0
0
0
0
0
11BA30
animation group #7 animation #2
anim num
AnimFlags
unk01
Duration
Ender
Sprite
unk06
unk07
unk08
unk09
ProximityBlock
unk0b
unk0c
unk0d
unk0e
unk0f
unk10
RenderExtra
HitboxGroup
unk14
raw data
address
keyframe0
0
0
1
0
0
0
128
0
128
0
0
0
0
0
0
0
0
11BA48
keyframe1
0
0
6
0
0
0
128
0
128
0
0
0
0
0
0
0
0
11BA5C
keyframe2
0
0
2
0
0
0
128
0
128
0
3
0
0
0
0
0
0
11BA70
keyframe3
ContinuesThroughHitstop
0
3
0
0
0
128
0
128
0
0
0
0
0
0
0
0
11BA84
keyframe4
0
0
6
0
0
0
128
0
64
0
0
0
0
0
0
0
0
11BA98
keyframe5
0
0
10
0
0
0
128
0
64
0
0
0
0
0
0
0
0
11BAAC
keyframe6
0
0
7
128
0
0
128
0
64
0
0
0
0
0
0
0
0
11BAC0