animation group #10 "crouching kicks?"
animation group #10 animation #0
anim num
AnimFlags
unk01
Duration
Ender
Sprite
unk06
unk07
unk08
unk09
ProximityBlock
unk0b
unk0c
unk0d
unk0e
unk0f
unk10
RenderExtra
HitboxGroup
unk14
raw data
address
keyframe0
0
0
1
0
0
0
160
64
128
0
0
0
0
0
0
0
0
FC8E8
keyframe1
0
0
3
0
0
0
160
64
128
0
0
0
0
0
0
0
0
FC8FC
keyframe2
ContinuesThroughHitstop
0
2
0
0
0
160
64
128
0
0
0
0
0
0
0
0
FC910
keyframe3
0
0
4
0
0
0
160
64
64
0
0
0
0
0
0
0
0
FC924
keyframe4
0
0
6
128
0
0
160
64
64
0
0
0
0
0
0
0
0
FC938
animation group #10 animation #1
anim num
AnimFlags
unk01
Duration
Ender
Sprite
unk06
unk07
unk08
unk09
ProximityBlock
unk0b
unk0c
unk0d
unk0e
unk0f
unk10
RenderExtra
HitboxGroup
unk14
raw data
address
keyframe0
0
0
4
0
0
0
160
64
128
0
0
0
0
0
0
0
0
FC950
keyframe1
0
0
1
0
0
0
160
64
128
0
0
0
0
0
0
0
0
FC964
keyframe2
0
0
8
0
0
0
160
64
128
0
35
0
0
0
0
0
0
FC978
keyframe3
0
0
6
0
0
0
160
64
64
0
0
0
0
0
0
0
0
FC98C
keyframe4
0
0
6
0
0
0
160
64
64
0
0
0
0
0
0
0
0
FC9A0
keyframe5
0
0
4
128
0
0
160
64
64
0
0
0
0
0
0
0
0
FC9B4
animation group #10 animation #2
anim num
AnimFlags
unk01
Duration
Ender
Sprite
unk06
unk07
unk08
unk09
ProximityBlock
unk0b
unk0c
unk0d
unk0e
unk0f
unk10
RenderExtra
HitboxGroup
unk14
raw data
address
keyframe0
0
0
1
0
0
0
160
64
128
0
0
0
0
0
0
0
0
FC9CC
keyframe1
0
0
5
0
0
0
160
64
128
0
0
0
0
0
0
0
0
FC9E0
keyframe2
0
0
2
0
0
0
160
64
151
0
0
0
0
0
0
0
0
FC9F4
keyframe3
Unknown04, Unknown08
0
8
0
0
0
160
64
128
0
6
0
0
0
0
0
0
FCA08
keyframe4
Unknown08
0
4
0
0
0
160
64
64
0
0
0
0
0
0
0
0
FCA1C
keyframe5
Unknown04
0
4
0
0
0
160
64
64
0
0
0
0
0
0
0
0
FCA30
keyframe6
Unknown02
0
4
0
0
0
160
64
64
0
0
0
0
0
0
0
0
FCA44
keyframe7
Unknown01
0
4
0
0
0
160
64
64
0
0
0
0
0
0
0
0
FCA58
keyframe8
0
0
4
128
0
0
160
64
64
0
0
0
0
0
0
0
0
FCA6C