animation group #3 "crouching"
animation group #3 animation #0
anim num
AnimFlags
unk01
Duration
Ender
Sprite
unk06
unk07
unk08
unk09
ProximityBlock
unk0b
unk0c
unk0d
unk0e
unk0f
unk10
RenderExtra
HitboxGroup
unk14
raw data
address
keyframe0
0
2
4
0
0
0
128
82
0
0
0
0
0
0
0
0
0
DC2C0
keyframe1
0
1
4
0
0
0
128
64
0
0
0
0
0
0
0
0
0
DC2D4
keyframe2
0
0
4
128
0
0
128
75
0
0
0
0
0
0
0
0
0
DC2E8
animation group #3 animation #1
anim num
AnimFlags
unk01
Duration
Ender
Sprite
unk06
unk07
unk08
unk09
ProximityBlock
unk0b
unk0c
unk0d
unk0e
unk0f
unk10
RenderExtra
HitboxGroup
unk14
raw data
address
keyframe0
0
0
12
128
0
0
128
75
0
0
0
0
0
0
0
0
0
DC300
animation group #3 animation #2
anim num
AnimFlags
unk01
Duration
Ender
Sprite
unk06
unk07
unk08
unk09
ProximityBlock
unk0b
unk0c
unk0d
unk0e
unk0f
unk10
RenderExtra
HitboxGroup
unk14
raw data
address
keyframe0
0
2
4
0
0
0
128
75
0
0
0
0
0
0
0
0
0
DC318
keyframe1
0
1
4
0
0
0
128
64
0
0
0
0
0
0
0
0
0
DC32C
keyframe2
0
0
4
128
0
0
128
82
0
0
0
0
0
0
0
0
0
DC340