Dr. Doom

attack numberDamageHitReactionBlockFlagsHitstunOrPushback??DamageTypeUndizzyHitstopunk06unk07JuggleXJuggleYunkFlags0aHitsparkunk0cImpactSoundunk0eunk0funk10unk11flagsunk13unk14unk15InvincibilityTimeunk17unk18unk19unk1aunk1bunk1craw dataaddress
atk#04AirAttackHitstun01Normal41280258112Light450201500000000000011A2A0
atk#17AirAttackHitstun02Normal212120258128Medium860402000000000000011A2BC
atk#2136503Electric1121602712128Heavy1270502500000000100011A2D8
atk#34AirAttackHitstun09Normal4128025496Light490203000000000000011A2F4
atk#476502Normal28120311196Medium810040310NoYBoost, LauncherVisualEffect000000000011A310
atk#57AirAttackHitstun03Normal112160250128Heavy12110503300000000100011A32C
atk#64AirAttackHitstun09Normal41280258112Light450203900000000000011A348
atk#77RegularHitstun010Normal212120258128Medium860404100000000000011A364
atk#81365011Electric112160011128Heavy87050430NoYBoost, LauncherVisualEffect000000200011A380
atk#94AirAttackHitstunBlockLow9Normal41280247112Light490204500000000000011A39C
atk#107RegularHitstunBlockLow10Normal21212024764Medium8100404700000000000011A3B8
atk#1113SweepKDBlockLow11Normal112165249112Heavy121101004900000000200011A3D4
atk#124AirAttackHitstunBlockHigh1Normal1128005112Light45020510NoYBoost000000000011A3F0
atk#137AirAttackHitstunBlockHigh10Electric11212004128Medium86040530NoYBoost000000000011A40C
atk#147192BlockHigh3Normal112160216128Heavy1217010930FlyingScreenTrigger000000800011A428
atk#154AirAttackHitstunBlockHigh1Normal112800596Light89020560NoYBoost000000000011A444
atk#167AirAttackHitstunBlockHigh2Normal11212028596Medium810040580NoYBoost000000000011A460
atk#1713194BlockHigh10Normal14120241296Heavy811060810NoYBoost, FlyingScreenTrigger000000600011A47C
atk#1813194BlockHigh10Normal14120261296Heavy811060880NoYBoost, FlyingScreenTrigger000000600011A498
atk#257RegularHitstun011Normal1121602510128Heavy12110503800000000200011A55C
atk#261365ChipDamageA11Electric012160011128Heavy87040430Unknown02, NoYBoost, LauncherVisualEffect000000200011A578
atk#27765ChipDamageA2Normal08120311196Medium810040310Unknown02, NoYBoost, LauncherVisualEffect000000000011A594
atk#3216QuickBackKDUnknownThrowRelated10Normal016201528596Light86040000000000000011A620
atk#3316FlipResetUnknownThrowRelated10Normal01620150796Light86040000000000000011A63C
atk#3416QuickBackKDUnknownThrowRelated10Normal016201528596Light86040000000000000011A658
atk#3516QuickBackKDUnknownThrowRelated10Normal08201516196Medium860400000010000000011A674
atk#486129ChipDamageA3Normal010160303128Special8170309100100002200011A7E0
atk#496129ChipDamageA3Normal010160303128Special8170309100100002200011A7FC
atk#5014129ChipDamageA3Normal0101652613128Special12180908400100005800011A818
atk#5114129ChipDamageA3Normal0101652613128Special12180908400100005800011A834
atk#5214130ChipDamageA3Normal010165268128Special8180908400100005800011A850
atk#5314130ChipDamageA3Normal010165268128Special8180908400100005800011A86C
atk#543129ChipDamageA11Normal01030103110128Special128015950NoYBoost100000800011A888
atk#553129ChipDamageA11Normal01030103110128Special128015950NoYBoost100000800011A8A4
atk#565149ChipDamageBNoMeterGain3Normal0101610303128Special12170909100100004300011A8C0
atk#571074ChipDamageA3Normal010100311096Special812090560Unknown02, NoYBoost, FlyingScreenTrigger100000600011A8DC
atk#584128ChipDamageBNoMeterGain3Electric04200300128Special1280907678NoYBoost100006300011A8F8
atk#5910129ChipDamageBNoMeterGain3Electric042003014128Special1280907678NoYBoost100006300011A914
atk#604129ChipDamageBNoMeterGain3Normal0420006128Special128090790NoYBoost100008300011A930
atk#6110129ChipDamageBNoMeterGain3Normal042003010128Special128090790NoYBoost100008300011A94C
atk#621076ChipDamageA3Normal142402812128Special1280100250NoYBoost000000200011A968
atk#636128ChipDamageA3Normal04160248128Special8170909700100000300011A984
atk#644129ChipDamageBNoMeterGain3Normal010200012128Special128090740NoYBoost100000300011A9A0
atk#658128ChipDamageBNoMeterGain3Normal04160248128Special81764909700100000300011A9BC
animation group #0 "walking & standing stuff"
animation group #1 "jumping"
animation group #2 "dashing"
animation group #3 "crouching"
animation group #4 "turning around?"
animation group #5 "blocking?"
animation group #6 "airblocking?"
animation group #7 "standing punches?"
animation group #8 "standing kicks?"
animation group #9 "crouching punches?"
animation group #10 "crouching kicks?"
animation group #11 "air punches?"
animation group #12 "air kicks?"
animation group #13 "hitstun related? 1"
animation group #14 "hitstun related? 2"
animation group #15 "throwing?"
animation group #16 "hitstun related? 3"
animation group #17 "wakeup related"
animation group #18 "intro"
animation group #19 "outro"
animation group #20
animation group #21
animation group #22
animation group #23
animation group #24
animation group #25
animation group #26
animation group #27

other data

walk speeds' converted by * (5/3) / 256
jump speeds do not seem to scale linearly, we do not fully understand them, yet
nameconverted valueraw data
fwd walk speed3.750240
bwd walk speed-3.333333FE00
normal neutral jump x velocity00000
normal neutral jump y velocity23520930
normal neutral jump gravity-120FF88
normal neutral jump unknown00000
normal forward jump x velocity-768FD00
normal forward jump y velocity23520930
normal forward jump gravity-120FF88
normal forward jump unknown00000
normal back jump x velocity7680300
normal back jump y velocity23520930
normal back jump gravity-120FF88
normal back jump unknown00000
normal neutral sj x velocity00000
normal neutral sj y velocity40961000
normal neutral sj gravity-100FF9C
normal neutral sj unknown00000
normal forward sj x velocity-768FD00
normal forward sj y velocity40961000
normal forward sj gravity-100FF9C
normal forward sj unknown20002
normal back sj x velocity41601A0
normal back sj y velocity40961000
normal back sj gravity-100FF9C
normal back sj unknown-2FFFE