animation group #7 "standing punches?"
animation group #7 animation #0
anim num
AnimFlags
unk01
Duration
Ender
Sprite
unk06
unk07
unk08
unk09
ProximityBlock
unk0b
unk0c
unk0d
unk0e
unk0f
unk10
RenderExtra
HitboxGroup
unk14
raw data
address
keyframe0
0
0
3
0
0
0
128
0
128
0
0
0
0
0
0
0
0
DCE24
keyframe1
ContinuesThroughHitstop
0
2
0
0
0
128
0
128
0
0
0
0
0
0
0
0
DCE38
keyframe2
0
0
4
0
0
0
128
0
64
0
0
0
0
0
0
0
0
DCE4C
keyframe3
0
0
3
128
0
0
128
0
64
0
0
0
0
0
0
0
0
DCE60
animation group #7 animation #1
anim num
AnimFlags
unk01
Duration
Ender
Sprite
unk06
unk07
unk08
unk09
ProximityBlock
unk0b
unk0c
unk0d
unk0e
unk0f
unk10
RenderExtra
HitboxGroup
unk14
raw data
address
keyframe0
0
0
3
0
0
0
128
0
128
0
0
0
0
0
0
0
0
DCE78
keyframe1
ContinuesThroughHitstop
0
2
0
0
0
128
0
128
0
0
0
0
0
0
0
0
DCE8C
keyframe2
0
0
5
0
0
0
128
0
64
0
0
0
0
0
0
0
0
DCEA0
keyframe3
0
0
5
0
0
0
128
0
64
0
0
0
0
0
0
0
0
DCEB4
keyframe4
0
0
5
128
0
0
128
0
64
0
0
0
0
0
0
0
0
DCEC8
animation group #7 animation #2
anim num
AnimFlags
unk01
Duration
Ender
Sprite
unk06
unk07
unk08
unk09
ProximityBlock
unk0b
unk0c
unk0d
unk0e
unk0f
unk10
RenderExtra
HitboxGroup
unk14
raw data
address
keyframe0
0
0
3
0
0
0
128
0
128
0
0
0
0
0
0
0
0
DCEE0
keyframe1
0
0
3
0
0
0
128
0
128
0
4
0
0
0
0
0
0
DCEF4
keyframe2
ContinuesThroughHitstop
0
2
0
0
0
128
77
128
0
0
0
0
0
0
0
0
DCF08
keyframe3
0
0
5
0
0
0
128
77
64
0
0
0
0
0
0
0
0
DCF1C
keyframe4
0
0
4
0
0
0
128
77
64
0
0
0
0
0
0
0
0
DCF30
keyframe5
0
0
3
0
0
0
128
77
64
0
0
0
0
0
0
0
0
DCF44
keyframe6
0
0
3
0
0
0
128
77
64
0
0
0
0
0
0
0
0
DCF58
keyframe7
0
0
3
128
0
0
128
0
64
0
0
0
0
0
0
0
0
DCF6C