animation group #9 "crouching punches?"

animation group #9 animation #0
anim numAnimFlagsunk01DurationEnderSpriteunk06unk07unk08unk09ProximityBlockunk0bunk0cunk0dunk0eunk0funk10RenderExtraHitboxGroupunk14raw dataaddress
keyframe00030001283212800000000EC4B0
keyframe10040001283212804000000EC4C4
keyframe200312800128326400000000EC4D8
animation group #9 animation #1
anim numAnimFlagsunk01DurationEnderSpriteunk06unk07unk08unk09ProximityBlockunk0bunk0cunk0dunk0eunk0funk10RenderExtraHitboxGroupunk14raw dataaddress
keyframe00070001283212800000000EC4F0
keyframe10030001283212805000000EC504
keyframe20130001283212800000000EC518
keyframe300100001283212800000000EC52C
keyframe4004000128326400000000EC540
keyframe500612800128326400000000EC554
animation group #9 animation #2
anim numAnimFlagsunk01DurationEnderSpriteunk06unk07unk08unk09ProximityBlockunk0bunk0cunk0dunk0eunk0funk10RenderExtraHitboxGroupunk14raw dataaddress
keyframe00020001283212800000000EC56C
keyframe10020001283212800000000EC580
keyframe20020001283212800000000EC594
keyframe30020001283212800000000EC5A8
keyframe40020001283212800000000EC5BC
keyframe50030001283212800000000EC5D0
keyframe600100012832128035000000EC5E4
keyframe7ContinuesThroughHitstop010001283212800000000EC5F8
keyframe8ContinuesThroughHitstop010001283212800000000EC60C
keyframe9ContinuesThroughHitstop010001283212800000000EC620
keyframe10ContinuesThroughHitstop010001283212800000000EC634
keyframe11ContinuesThroughHitstop010001283212800000000EC648
keyframe12ContinuesThroughHitstop010001283212800000000EC65C
keyframe13001000128326400000000EC670
keyframe14001000128326400000000EC684
keyframe150016000128326400000000EC698
keyframe16006000128326400000000EC6AC
keyframe1700212800128326400000000EC6C0