animation group #7 "standing punches?"
animation group #7 animation #0
anim num
AnimFlags
unk01
Duration
Ender
Sprite
unk06
unk07
unk08
unk09
ProximityBlock
unk0b
unk0c
unk0d
unk0e
unk0f
unk10
RenderExtra
HitboxGroup
unk14
raw data
address
keyframe0
0
0
2
0
0
0
160
0
128
0
0
0
0
0
0
0
0
1008C4
keyframe1
0
0
3
0
0
0
160
0
128
0
0
0
0
0
0
0
0
1008D8
keyframe2
0
1
5
0
0
0
160
0
64
0
0
0
0
0
0
0
0
1008EC
keyframe3
0
1
2
128
0
0
160
0
64
0
0
0
0
0
0
0
0
100900
animation group #7 animation #1
anim num
AnimFlags
unk01
Duration
Ender
Sprite
unk06
unk07
unk08
unk09
ProximityBlock
unk0b
unk0c
unk0d
unk0e
unk0f
unk10
RenderExtra
HitboxGroup
unk14
raw data
address
keyframe0
0
0
4
0
0
0
160
15
128
0
0
0
0
0
0
0
0
10096C
keyframe1
0
0
2
0
0
0
160
14
128
0
0
0
0
0
0
0
0
100980
keyframe2
ContinuesThroughHitstop
0
2
0
0
0
160
14
145
0
3
0
0
0
0
0
0
100994
keyframe3
0
0
3
0
0
0
160
14
128
0
0
0
0
0
0
0
0
1009A8
keyframe4
0
0
4
0
0
0
160
14
128
0
0
0
0
0
0
0
0
1009BC
keyframe5
0
0
6
0
0
0
160
14
64
0
0
0
0
0
0
0
0
1009D0
keyframe6
0
0
5
128
0
0
160
0
64
0
0
0
0
0
0
0
0
1009E4
animation group #7 animation #2
anim num
AnimFlags
unk01
Duration
Ender
Sprite
unk06
unk07
unk08
unk09
ProximityBlock
unk0b
unk0c
unk0d
unk0e
unk0f
unk10
RenderExtra
HitboxGroup
unk14
raw data
address
keyframe0
0
0
5
0
0
0
160
111
128
0
0
0
0
0
0
0
0
1009FC
keyframe1
0
0
1
0
0
0
160
111
128
0
0
0
0
0
0
0
0
100A10
keyframe2
0
0
2
0
0
0
160
140
128
0
0
0
0
0
0
0
0
100A24
keyframe3
0
0
5
0
0
0
160
140
146
0
4
0
0
0
0
0
0
100A38
keyframe4
0
1
2
0
0
0
160
111
151
0
30
0
0
0
0
0
0
100A4C
keyframe5
0
0
2
0
0
0
160
111
64
0
0
0
0
0
0
0
0
100A60
keyframe6
0
0
3
128
0
0
160
111
64
0
0
0
0
0
0
0
0
100A74