Sentinel

attack numberDamageHitReactionBlockFlagsHitstunOrPushback??DamageTypeUndizzyHitstopunk06unk07JuggleXJuggleYunkFlags0aHitsparkunk0cImpactSoundunk0eunk0funk10unk11flagsunk13unk14unk15InvincibilityTimeunk17unk18unk19unk1aunk1bunk1craw dataaddress
atk#06AirAttackHitstunChipDamageC9Normal410100204112Medium410206000000000000012C6C0
atk#16AirAttackHitstunChipDamageC10Normal211160286128Heavy820405400000000100012C6DC
atk#210193ChipDamageC3Normal112240266128Heavy1230509000000000100012C6F8
atk#35AirAttackHitstunChipDamageC9Normal41010026496Medium490205600000000000012C714
atk#45AirAttackHitstunChipDamageC10Normal21016030596Heavy8100405800000000100012C730
atk#51865ChipDamageC11Normal112240011128Heavy12110601321NoYBoost, LauncherVisualEffect000000100012C74C
atk#66AirAttackHitstunChipDamageC9Normal410100224112Medium410206100000000000012C768
atk#76AirAttackHitstunChipDamageC10Normal211160286128Heavy820406300000000100012C784
atk#810193ChipDamageC11Normal110240266128Heavy1230509000000000100012C7A0
atk#96AirAttackHitstunBlockLow, ChipDamageC9Normal410100244112Medium490206600000000000012C7BC
atk#106AirAttackHitstunBlockLow, ChipDamageC10Normal21116024564Heavy8100406800000000100012C7D8
atk#116AirAttackHitstunBlockLow, ChipDamageC11Normal112249246112Heavy12110506800000000100012C7F4
atk#125AirAttackHitstunBlockHigh, ChipDamageC1Normal11010007112Medium41020720NoYBoost000000000012C810
atk#138AirAttackHitstunBlockHigh, ChipDamageC2Normal11016006128Heavy82040340NoYBoost000000100012C82C
atk#1418AirAttackHitstunBlockHigh, ChipDamageC3Normal1123202215128Heavy123060390FlyingScreenTrigger000000100012C848
atk#155AirAttackHitstunBlockHigh, ChipDamageC1Normal1101000796Medium890204142NoYBoost000000000012C864
atk#168AirAttackHitstunBlockHigh, ChipDamageC2Normal1101600696Heavy8100404546NoYBoost000000100012C880
atk#1715AirAttackHitstunBlockHigh, ChipDamageC3Normal112320211596Heavy8110604950FlyingScreenTrigger000000100012C89C
atk#183AirAttackHitstunBlockLow, ChipDamageC10Normal21116024564Heavy8100406800000000100012C8B8
atk#193AirAttackHitstunChipDamageC10Normal211160286128Heavy820405400000000100012C8D4
atk#203AirAttackHitstunChipDamageC10Normal211160286128Heavy820406300000000100012C8F0
atk#216AirAttackHitstunBlockLow, ChipDamageC11Normal11016024696Heavy830507000000000100012C90C
atk#22668BlockLow, ChipDamageC11Normal11016024696Heavy830507000000000100012C928
atk#3216QuickBackKDUnknownThrowRelated10Normal41020026496Medium82040000000000000012CA40
atk#338128ChipDamageA, ChipDamageC3Normal01020026496Special830508600100000400012CA5C
atk#344128ChipDamageA, ChipDamageC2Normal01020020496Special821058800100000400012CA78
atk#462565ChipDamageA, ChipDamageC3Normal010300308128Special1240901060NoYBoost100000400012CBC8
atk#472565ChipDamageA, ChipDamageC3Normal010300308128Special1240901060NoYBoost, FlyingScreenTrigger100000400012CBE4
atk#482565ChipDamageA, ChipDamageC3Normal010300308128Special124090770NoYBoost100000400012CC00
atk#492565ChipDamageA, ChipDamageC3Normal010300308128Special124090780NoYBoost100000400012CC1C
atk#502565ChipDamageA, ChipDamageC3Normal010300308128Special124090770NoYBoost, FlyingScreenTrigger100000400012CC38
atk#512565ChipDamageA, ChipDamageC3Normal010300308128Special124090780NoYBoost, FlyingScreenTrigger100000500012CC54
atk#521076ChipDamageA3Normal042402812128Special1246490900NoYBoost000000500012CC70
atk#531765ChipDamageA, ChipDamageC11Normal112240011128Heavy12110601321NoYBoost, LauncherVisualEffect000000100012CC8C
atk#541074ChipDamageA3Normal010100311096Special84090970Unknown02, NoYBoost, FlyingScreenTrigger100000500012CCA8
atk#556128ChipDamageBNoMeterGain, ChipDamageC3Normal010300300128Special1217090910NoYBoost100008300012CCC4
atk#5610129ChipDamageBNoMeterGain3Normal0103003015128Special1218090910NoYBoost100008300012CCE0
atk#578130ChipDamageBNoMeterGain3Normal010300304128Special124090860NoYBoost100000300012CCFC
atk#584193ChipDamageBNoMeterGain3Normal010300283128Special1230901050NoYBoost100008300012CD18
atk#5913130ChipDamageBNoMeterGain3Normal0103002513128Special1240901050NoYBoost100000300012CD34
animation group #0 "walking & standing stuff"
animation group #1 "jumping"
animation group #2 "dashing"
animation group #3 "crouching"
animation group #4 "turning around?"
animation group #5 "blocking?"
animation group #6 "airblocking?"
animation group #7 "standing punches?"
animation group #8 "standing kicks?"
animation group #9 "crouching punches?"
animation group #10 "crouching kicks?"
animation group #11 "air punches?"
animation group #12 "air kicks?"
animation group #13 "hitstun related? 1"
animation group #14 "hitstun related? 2"
animation group #15 "throwing?"
animation group #16 "hitstun related? 3"
animation group #17 "wakeup related"
animation group #18 "intro"
animation group #19 "outro"
animation group #20
animation group #21
animation group #22
animation group #23
animation group #24
animation group #25
animation group #26

other data

walk speeds' converted by * (5/3) / 256
jump speeds do not seem to scale linearly, we do not fully understand them, yet
nameconverted valueraw data
fwd walk speed50300
bwd walk speed-5FD00
normal neutral jump x velocity00000
normal neutral jump y velocity15360600
normal neutral jump gravity-56FFC8
normal neutral jump unknown00000
normal forward jump x velocity-896FC80
normal forward jump y velocity15360600
normal forward jump gravity-56FFC8
normal forward jump unknown20002
normal back jump x velocity5120200
normal back jump y velocity15360600
normal back jump gravity-56FFC8
normal back jump unknown-6FFFA
normal neutral sj x velocity00000
normal neutral sj y velocity40961000
normal neutral sj gravity-96FFA0
normal neutral sj unknown00000
normal forward sj x velocity-896FC80
normal forward sj y velocity40961000
normal forward sj gravity-96FFA0
normal forward sj unknown20002
normal back sj x velocity5120200
normal back sj y velocity40961000
normal back sj gravity-96FFA0
normal back sj unknown-2FFFE